table of contents
- unstable 3.1.8+ds-1
SDL_IOFromConstMem(3) | SDL3 FUNCTIONS | SDL_IOFromConstMem(3) |
NAME¶
SDL_IOFromConstMem - Use this function to prepare a read-only memory buffer for use with SDL_IOStream .
HEADER FILE¶
Defined in SDL3/SDL_iostream.h
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_IOStream * SDL_IOFromConstMem(const void *mem, size_t size);
DESCRIPTION¶
This function sets up an SDL_IOStream
struct based on a memory area of a certain size. It assumes the memory area
is not writable.
Attempting to write to this SDL_IOStream
stream will report an error without writing to the memory buffer.
This memory buffer is not copied by the SDL_IOStream ; the pointer you provide must remain valid until you close the stream. Closing the stream will not free the original buffer.
If you need to write to a memory buffer, you should use
SDL_IOFromMem () with a writable buffer of memory instead.
The following properties will be set at creation time by SDL:
• SDL_PROP_IOSTREAM_MEMORY_POINTER :
this will be the mem parameter that was passed to this function.
• SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER :
this will be the size parameter that was passed to this function.
FUNCTION PARAMETERS¶
RETURN VALUE¶
( SDL_IOStream
*) Returns a pointer to a new
SDL_IOStream
structure or NULL on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SEE ALSO¶
•(3), SDL_IOFromMem(3), •(3), SDL_CloseIO(3), •(3), SDL_ReadIO(3), •(3), SDL_SeekIO(3), •(3), SDL_TellIO(3)
SDL 3.1.8 | Simple Directmedia Layer |