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- unstable 3.1.8+ds-1
SDL_PushGPUVertexUniformData(3) | SDL3 FUNCTIONS | SDL_PushGPUVertexUniformData(3) |
NAME¶
SDL_PushGPUVertexUniformData - Pushes data to a vertex uniform slot on the command buffer.
HEADER FILE¶
Defined in SDL3/SDL_gpu.h
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_PushGPUVertexUniformData( SDL_GPUCommandBuffer *command_buffer, Uint32 slot_index, const void *data, Uint32 length);
DESCRIPTION¶
Subsequent draw calls will use this uniform data.
FUNCTION PARAMETERS¶
- command_buffer
- a command buffer.
- slot_index
- the vertex uniform slot to push data to.
- data
- client data to write.
- length
- the length of the data to write.
AVAILABILITY¶
This function is available since SDL 3.1.3.
SDL 3.1.8 | Simple Directmedia Layer |