table of contents
| IMG_SaveWEBP_IO(3) | SDL_image3 FUNCTIONS | IMG_SaveWEBP_IO(3) |
NAME¶
IMG_SaveWEBP_IO - Save an SDL_Surface into WEBP image data, via an SDL_IOStream.
SYNOPSIS¶
#include <SDL3_image/SDL_image.h>
bool IMG_SaveWEBP_IO(SDL_Surface *surface, SDL_IOStream *dst, bool closeio, float quality);
DESCRIPTION¶
If you just want to save to a filename, you can use IMG_SaveWEBP() instead.
If closeio is true, dst will be closed before returning, whether this function succeeds or not.
FUNCTION PARAMETERS¶
- surface
- the SDL surface to save.
- dst
- the SDL_IOStream to save the image data to.
- closeio
- true to close/free the SDL_IOStream before returning, false to leave it open.
- quality
- between 0 and 100. For lossy, 0 gives the smallest size and 100 the largest. For lossless, this parameter is the amount of effort put into the compression: 0 is the fastest but gives larger files compared to the slowest, but best, 100.
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
AVAILABILITY¶
This function is available since SDL_image 3.4.0.
SEE ALSO¶
| SDL_image 3.4.0 | SDL_image |