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DISTANCE(3G) | [FIXME: manual] | DISTANCE(3G) |
NAME¶
distance - calculate the distance between two points
DECLARATION¶
float distance(genType p0, genType p1);
double distance(genDType p0, genDType p1);
PARAMETERS¶
p0
Specifies the first of two points
p1
Specifies the second of two points
DESCRIPTION¶
distance returns the distance between the two points p0 and p1. i.e., length(p0, p1);
VERSION SUPPORT¶
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
distance (genType) | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
distance (genDType) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
length(), normalize()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group
11/18/2024 | [FIXME: source] |