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OPENSURGE(6) User Commands OPENSURGE(6)

NAME

opensurge - retro game engine inspired by 16-bit Sonic games

SYNOPSIS

opensurge [options]

DESCRIPTION

OpenSurge is a retro game engine inspired by 16-bit Sonic games.

It comes battery included: Surge the Rabbit is a fun retro platformer bundled with the engine.

You can play it and use it as a base to create your own games!

OPTIONS

display this message
display the version of this program
display the version of the SurgeScript runtime
display the license of this game engine
fullscreen mode
windowed mode
set the scale of the window size, where X = 1, 2, 3 or 4
set the video quality Q to "low", "medium" or "high"
show the FPS (frames per second) counter
hide the FPS counter
run the specified level (e.g., levels/my_level.lev)
run the specified quest (e.g., quests/default.qst)
use the specified language (e.g., languages/english.lng)
play a game; the same as --game-folder with --compatibility-mode
use game assets from the specified folder
compatibility mode for MODs. To be combined with --game-folder
factory reset: clear all user-space files & changes
import an Open Surge game from the specified folder
import an Open Surge game using a wizard
enable mobile device simulation
enable verbose logging with debug messages
user-defined arguments to be used in the scripting layer

FILES

/usr/share/games/opensurge/
Game data files.

$XDG_DATA_HOME/opensurge/
defaulting to ~/.local/share/opensurge//

Configuration and state for OpenSurge/Surge the Rabbit.

AUTHOR

Open Surge Engine is brought to you by:

© 2008-2026 Alexandre Martins & the Surge Engine Developers and Contributors

https://opensurge2d.org/

This manual page was written by Sébastien Noel <sebastien@twolife.be>, for the Debian project (but may be used by others).

February 2026 opensurge 0.6.1.3