table of contents
| apply_matrix(3alleg4) | Allegro manual | apply_matrix(3alleg4) |
NAME¶
apply_matrix, apply_matrix_f - Multiplies a point by a transformation matrix. Allegro game programming library.SYNOPSIS¶
#include <allegro.h>DESCRIPTION¶
Multiplies the point (x, y, z) by the transformation matrix m, storing the result in (*xout, *yout, *zout).SEE ALSO¶
matrix_mul(3alleg4), ex12bit(3alleg4), ex3d(3alleg4), exstars(3alleg4)| version 4.4.2 | Allegro |