NAME¶
burgerspace - A hamburger-smashing video game
SYNOPSIS¶
burgerspace
DESCRIPTION¶
BurgerSpace is a game where you are a chef and you must walk over
  hamburger ingredients (buns, meat, lettuce, tomatoes, cheese) to make them
  fall from floor to floor, until they end up in the plates at the bottom of the
  screen. Use the 
arrow keys to move the chef.
However, you must do this while avoiding terrible enemies, such as eggs,
  sausages and pickles. You will die if they touch you, but you can spray pepper
  on them with the 
Control key to paralyze them temporarily.
Use those pepper shots sparingly because you only have a limited number of them.
  Pick up the treat that appears from time to time to obtain a new pepper shot.
A two-player game is possible using the (experimental) networked version of
  BurgerSpace. See the 
burgerspace-server(6) manual page or the BurgerSpace Home
  Page for details.
Use the 
Escape key to quit the program. To pause the game (which is only
  possible in stand-alone mode), use the 
P key to pause the game and to
  resume it afterwards.
GENERAL OPTIONS¶
  - --help
 
  - display a help page and exit
 
  - --version
 
  - display version information and exit
 
  - --no-sound
 
  - Disable the sound effects, which are enabled by
    default.
 
  - --full-screen
 
  - Attempt to use the full screen mode. The default is to
      display the game in an ordinary window.
 
  - --z-for-pepper
 
  - Use the Z key instead of the Control key to shoot
    pepper.
 
STAND-ALONE OPTIONS¶
  - --initial-level=N
 
  - start game at level N. Default is 1. N must be at least
    1.
 
  - --ms-per-frame=N
 
  - N milliseconds per animation frame. Default is 55. Minimum
      is 1. Maximum is 1000. 50 means 20 frames per second.
 
NETWORK CLIENT OPTIONS¶
  - --server=HOSTNAME
 
  - Start as a client that connects to a BurgerSpace server
      running on the given host or IP address. Examples: --server=localhost,
      --server=192.168.1.2 If this option is not given, the program starts as a
      stand-alone game that does not try to connect to any server.
 
  - --port=PORT
 
  - UDP port number on which the BurgerSpace server is running.
      This option is only useful with --server. The default is 49152.
 
LICENSE¶
This program is free software; you may redistribute it under the terms of the
  GNU General Public License version 2 or any later version. This program has
  absolutely no warranty.
AUTHORS¶
Pierre Sarrazin (code)
 
Luce St-Amand (most images)
FILES¶
This program uses the 
flatzebra library, by the same author. This library
  is itself based on the SDL graphics library (see 
http://www.libsdl.org).
See the BurgerSpace Home Page:
 
http://sarrazip.com/dev/burgerspace.html