NAME¶
d.save - Creates a list of commands for recreating screen
graphics.
KEYWORDS¶
display, metadata
SYNOPSIS¶
d.save
d.save help
d.save [-
cao] [
frame=
string[,
string,...]]
[
remove=
integer[,
integer,...]]
[
move=
from,to[,
from,to,...]] [--
verbose]
[--
quiet]
Flags:¶
- -c
-
Save current frame
- -a
-
Save all the frames
- -o
-
Only map objects without extra header and tailer
- --verbose
-
Verbose module output
- --quiet
-
Quiet module output
Parameters:¶
- frame=string[,string,...]
-
Name of frame(s) to save
- remove=integer[,integer,...]
-
List of object numbers to remove which are displayed after "#". -1
for the last object.
- move=from,to[,from,to,...]
-
List of object numbers to move ("from" to "to"). remove=
option will be done first, if any.
DESCRIPTION¶
When GRASS display (
d.) commands are used to generate graphical images
on the graphics monitor, some commands are noted in lists that the current
graphics driver (see manual entry for
d.mon) maintains. This command,
d.save, uses this information to create a shell script that can be used
to recreate graphics in another frame at another time. The shell script is
sent to standard output (the user's terminal). If you wish to save the shell
script created by
d.save, its output should be redirected to a file;
for example:
d.save > script.out
The user can run the program non-interactively by specifying flag settings and
parameter values on the command line. If the user types
d.save without
specifying these program arguments, the user will be prompted for inputs
through the standard user interface described in the manual entry for
g.parser.
NOTES¶
Object numbers for remove= and move= options are displayed after #.
Display commands used interactively, and those that take their graphic
instructions from standard input, will not be saved by
d.save.
SEE ALSO¶
d.frame
d.mon
g.region
g.parser
AUTHOR¶
David Satnik, Central Washington University
Last changed: $Date: 2011-11-08 12:29:50 +0100 (Tue, 08 Nov 2011) $
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