NAME¶
GTetrinet - a Tetrinet client for X using Gtk+ and GNOME-libs.
SYNOPSIS¶
gtetrinet [
options]
DESCRIPTION¶
This manual page documents briefly the
gtetrinet command.
GTetrinet is a Tetrinet client using Gtk+ and GNOME-libs. Tetrinet is a
variant of the popular Tetris brick game, that can be played simultaneously by
6 players. GTetrinet's goal is to remain completely compatible with the
Windows, original client. Tetrinet clients need to connect to a dedicated
server in order to be useful. GTetrient only provides the client part, but
there are plenty of available servers around. Look at
http://www.tetrinet.org/
for a list of servers.
There is also an implementation of the server for UNIX, called tetrinetx. You
can find more info about it in
http://tetrinetx.sourceforge.net/.
OPTIONS¶
GTetrinet accepts the following options, besides the usual Gtk+/GNOME switches:
- -c, --connect=SERVER
- Connect to the specified server.
- -?, --help
- Display a summary of commandline options.
- -n, --nickname=NICKNAME
- Use the specified nickname on the servers.
- -t, --team=TEAM
- Join the specified team name for teamplay.
- -s, --spectate
- Connect to the server as an spectator.
- -p, --password=PASSWORD
- Use the given password to connect as a spectator (if
needed).
USAGE¶
To play Tetrinet, you first need to find a server where you can connect. You may
try the servers at
http://www.tetrinet.org/ or create your own using
tetrinetx (a UNIX server, not included in this package).
Once inside a server, you'll be able to communicate with other players using the
PartyLine tab, see the server's highscores in the
Winlist tab
and the actual game in the
Playing Fields tab. You can switch between
the three tabs using the Alt+1, Alt+2 and Alt+3 shortcuts.
Tetrinet is like Tetris, but multiplayer and with some additions. The goal of
the game is to remain alive, by filling up other player's fields. There are
some special blocks that can be used for your own benefit and against other
players. They will appear randomly in your field, replacing previously
existing blocks when you complete a line. You'll gain special blocks when you
complete a line that contains one. It will be added to your
inventory,
which is just below your playfield. You need to use them in the order you
collect them, by pressing the number of the player you want to use it against.
For example, if your active block is "Add Line" and you want to use
it against Player 3, you'd have to press "3" and Player 3 would get
a line added in that instant. The following blocks are available:
- A block
- Add Line will add an incomplete line to the bottom of the
selected player's field.
- B block
- This will remove all the special blocks from a player's
field.
- C block
- Clear Line is the opposite to Add Line; it will remove a
line from the top of the selected player's field.
- G block
- The Gravity block may be very useful if applied to a field
which has lots of unfilled spaces all around. Blocks over them will fall
into the gaps, making the puzzle collapse significantly.
- N block
- Nuke will clear the chosen playing field completely, as if
they had just started the game. It's useful to help team mates or when you
are about to lose.
- O block
- Block Bomb will clear 3x3 portions of a player's field
where there are other O blocks. The blocks in the 3x3 area will get
scattered anywhere around the field.
- Q block
- Quake will make each of the lines in a player's field shift
to the left or right, or stay as they were.
- R block
- Random will remove 10 random blocks from the selected
player's field.
- S block
- Switch allows you to swap your playing field with another
player. This can be a deadly block if used with a bit of strategy.
HOMEPAGE¶
http://gtetrinet.sourceforge.net/
AUTHOR¶
This manual page was written by Jordi Mallach <jordi@debian.org>, for the
Debian system (but may be used by others). Ka-shu Wong
<zillidot@zillidot.net> is GTetrinet's main developer. You can find more
information about GTetrinet in /usr/share/doc/gtetrinet.