NAME¶
gvb - simulate 1 and 2-dimensional vibrations in a nice GUI
SYNOPSIS¶
gvb
DESCRIPTION¶
This manual page documents briefly the
gvb command.
gvb is a program that lets the user simulate waves and vibrations with
given starting positions, calculation method and graphical appearance.
It's easy to get the GUI nearly stuck if started with too much points; the
maximum of points that an average computer can manage while remaining
responsive is probably about 200. An exception is given by the fact that if
you are dumping frames to create an animation, probably you want a good
quality and won't mind if the GUI is almost stuck.
Also pay attention to the fact that the "eig" mode requires a lot of
precalculation; in this mode, calculating in 2 dimensions with just 15 points
per dimension can already require some minutes, depending on CPU power.
SEE ALSO¶
gwave(1),
LICENSE¶
Permission is granted to copy, distribute and/or modify this document under the
terms of the GNU General Public License, Version 3 any later version published
by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be
found in /usr/share/common-licenses/GPL.
AUTHOR¶
gvb and this manual page were written by Pietro Battiston
<toobaz@email.it>.
This manual page was written for the Debian project (but may be used by
others).