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SoBaseColor(3IV)() SoBaseColor(3IV)()

NAME

SoBaseColor — node that defines an object's base color

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoBaseColor

SYNOPSIS

#include <Inventor/nodes/SoBaseColor.h>
 

Fields from class SoBaseColor:
 

SoMFColor rgb
 

Methods from class SoBaseColor:
 

SoBaseColor()
 

static SoType getClassTypeId()
 

Methods from class SoNode:
 

void setOverride(SbBool state)
 

SbBool isOverride() const
 

SoNode * copy(SbBool copyConnections = FALSE) const
 

virtual SbBool affectsState() const
 

static SoNode * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoNodeList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

This node defines the base color (or colors) of subsequent shape nodes in the scene graph. SoBaseColor sets only the diffuse color(s) of the current material and has no effect on the material's other attributes.

FIELDS


SoMFColor rgb
 

RGB color(s).
 

METHODS


SoBaseColor()
 

Creates a base color node with default settings.
 


static SoType getClassTypeId()
 

Returns type identifier for this class.
 

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction
 

Sets the current base color in the state.
 

FILE FORMAT/DEFAULTS

BaseColor {

rgb 0.8 0.8 0.8
}

SEE ALSO

SoMaterial, SoPackedColor