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| SoColorIndex(3IV)() | SoColorIndex(3IV)() |
NAME¶
SoColorIndex — surface color index nodeINHERITS FROM¶
SoBase > SoFieldContainer > SoNode > SoColorIndexSYNOPSIS¶
#include <Inventor/nodes/SoColorIndex.h>Fields from class SoColorIndex:
SoMFInt32 index
Methods from class SoColorIndex:
SoColorIndex()
static SoType getClassTypeId()
Methods from class SoNode:
void setOverride(SbBool state)
SbBool isOverride() const
SoNode * copy(SbBool copyConnections = FALSE) const
virtual SbBool affectsState() const
static SoNode * getByName(const SbName &name)
static int getByName(const SbName &name, SoNodeList &list)
Methods from class SoFieldContainer:
void setToDefaults()
SbBool hasDefaultValues() const
SbBool fieldsAreEqual(const SoFieldContainer *fc) const
void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
SbBool set(const char *fieldDataString)
void get(SbString &fieldDataString)
virtual int getFields(SoFieldList &resultList) const
virtual SoField * getField(const SbName &fieldName) const
SbBool getFieldName(const SoField *field, SbName &fieldName) const
SbBool isNotifyEnabled() const
SbBool enableNotify(SbBool flag)
Methods from class SoBase:
void ref()
void unref() const
void unrefNoDelete() const
void touch()
virtual SoType getTypeId() const
SbBool isOfType(SoType type) const
virtual void setName(const SbName &name)
virtual SbName getName() const
DESCRIPTION¶
This node specifies the color to use for subsequent shapes as an index into the current color table. This is used only for BASE_COLOR lighting (see SoLightModel) in color index mode. Color index mode may be enabled by the window in which rendering occurs.FIELDS¶
SoMFInt32 index
Color index.
METHODS¶
SoColorIndex()
Creates a color index node with default settings.
static SoType getClassTypeId()
Returns type identifier for this class.
ACTION BEHAVIOR¶
SoGLRenderActionSets the color index for subsequent shapes rendered with BASE_COLOR lighting.
FILE FORMAT/DEFAULTS¶
ColorIndex {
index 1
}