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SoFont(3IV)() SoFont(3IV)()

NAME

SoFont — node that defines font type and size for text

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoFont

SYNOPSIS

#include <Inventor/nodes/SoFont.h>
 

Fields from class SoFont:
 

SoSFName name
 

SoSFFloat size
 

Methods from class SoFont:
 

SoFont()
 

static SoType getClassTypeId()
 

Methods from class SoNode:
 

void setOverride(SbBool state)
 

SbBool isOverride() const
 

SoNode * copy(SbBool copyConnections = FALSE) const
 

virtual SbBool affectsState() const
 

static SoNode * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoNodeList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

This node defines the current font type and point size for all subsequent text shapes in the scene graph. Fonts are specified with PostScript names, except for the default font. The default font is called "defaultFont" and is the standard SGI graphics font for 2D text. "Utopia" is the standard Inventor font for 3D text.

FIELDS


SoSFName name
 

This field defines the font name as a PostScript name. For example, Times Roman would be specified as Times-Roman. Multiple fonts can be specified by separating the font names with semicolons. When multiple fonts are specified, the first font in the list that contains a given character is used to render that character.
 


SoSFFloat size
 

This field defines the font size. The value is in points for 2D text and is in the current units for 3D text.
 

METHODS


SoFont()
 

Creates a font node with default settings.
 


static SoType getClassTypeId()
 

Returns type identifier for this class.
 

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
 

Sets the font name and size in the current traversal state.
 

FILE FORMAT/DEFAULTS

Font {

name "defaultFont" size 10
}

SEE ALSO

SoText2, SoText3