Scroll to navigation

SoLightModel(3IV)() SoLightModel(3IV)()

NAME

SoLightModel — node that defines the lighting model to use when rendering

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoLightModel

SYNOPSIS

#include <Inventor/nodes/SoLightModel.h>
 

enum Model {

SoLightModel::BASE_COLOR Use only the base (diffuse) object color
 

SoLightModel::PHONG Use Phong lighting model
 

}
 

Fields from class SoLightModel:
 

SoSFEnum model
 

Methods from class SoLightModel:
 

SoLightModel()
 

static SoType getClassTypeId()
 

Methods from class SoNode:
 

void setOverride(SbBool state)
 

SbBool isOverride() const
 

SoNode * copy(SbBool copyConnections = FALSE) const
 

virtual SbBool affectsState() const
 

static SoNode * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoNodeList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

This node defines the lighting model to be used when rendering subsequent shapes. The lighting model is specified in the model field. When the default model (Phong lighting) is used, light sources are required in a scene for objects to be easily visible.

FIELDS


SoSFEnum model
 

Lighting model to use
 

METHODS


SoLightModel()
 

Creates a light model node with default settings.
 


static SoType getClassTypeId()
 

Returns type identifier for this class.
 

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction
 

Sets the current lighting model in the state.
 

FILE FORMAT/DEFAULTS

LightModel {

model PHONG
}

SEE ALSO

SoBaseColor, SoEnvironment, SoLight, SoMaterial