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SoPathSwitch(3IV)() SoPathSwitch(3IV)()

NAME

SoPathSwitch — group node that traverses only when traversed along a given path

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoGroup > SoPathSwitch

SYNOPSIS

#include <Inventor/nodes/SoPathSwitch.h>
 

Fields from class SoPathSwitch:
 

SoSFPath path
 

Methods from class SoPathSwitch:
 

SoPathSwitch()
 

SoPathSwitch(int nChildren)
 

static SoType getClassTypeId()
 

Methods from class SoGroup:
 

void addChild(SoNode *child)
 

void insertChild(SoNode *child, int newChildIndex)
 

SoNode * getChild(int index) const
 

int findChild(const SoNode *child) const
 

int getNumChildren() const
 

void removeChild(int index)
 

void removeChild(SoNode *child)
 

void removeAllChildren()
 

void replaceChild(int index, SoNode *newChild)
 

void replaceChild(SoNode *oldChild, SoNode *newChild)
 

Methods from class SoNode:
 

void setOverride(SbBool state)
 

SbBool isOverride() const
 

SoNode * copy(SbBool copyConnections = FALSE) const
 

virtual SbBool affectsState() const
 

static SoNode * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoNodeList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

SoPathSwitch is a group node that traverses its children only if the current traversal path matches the SoPath in the path field. This can be used, for example, to affect only one instance of a subgraph. The path field contains the path up to (but not including) the SoPathSwitch. The path need not go all the way back to the root; if it does not, then only the number of ancestors that are in the path are compared to see if the children should be traversed. A NULL path means that the children are never traversed.

FIELDS


SoSFPath path
 

The path that must match the current traversal path.
 

METHODS


SoPathSwitch()
 

Creates a path switch node with default settings.
 


SoPathSwitch(int nChildren)
 

Constructor that takes approximate number of children.
 


static SoType getClassTypeId()
 

Returns type identifier for this class.
 

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction, SoHandleEventAction
 

Traverses the children if the paths match.
 

FILE FORMAT/DEFAULTS

PathSwitch {

path NULL
}

SEE ALSO

SoPath, SoSwitch