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SoTextureCoordinatePlane(3IV)() SoTextureCoordinatePlane(3IV)()

NAME

SoTextureCoordinatePlane — node that specifies texture coordinates by projection from a plane

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoTextureCoordinateFunction > SoTextureCoordinatePlane

SYNOPSIS

#include <Inventor/nodes/SoTextureCoordinatePlane.h>
 

Fields from class SoTextureCoordinatePlane:
 

SoSFVec3f directionS
 

SoSFVec3f directionT
 

Methods from class SoTextureCoordinatePlane:
 

SoTextureCoordinatePlane()
 

static SoType getClassTypeId()
 

Methods from class SoNode:
 

void setOverride(SbBool state)
 

SbBool isOverride() const
 

SoNode * copy(SbBool copyConnections = FALSE) const
 

virtual SbBool affectsState() const
 

static SoNode * getByName(const SbName &name)
 

static int getByName(const SbName &name, SoNodeList &list)
 

Methods from class SoFieldContainer:
 

void setToDefaults()
 

SbBool hasDefaultValues() const
 

SbBool fieldsAreEqual(const SoFieldContainer *fc) const
 

void copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)
 

SbBool set(const char *fieldDataString)
 

void get(SbString &fieldDataString)
 

virtual int getFields(SoFieldList &resultList) const
 

virtual SoField * getField(const SbName &fieldName) const
 

SbBool getFieldName(const SoField *field, SbName &fieldName) const
 

SbBool isNotifyEnabled() const
 

SbBool enableNotify(SbBool flag)
 

Methods from class SoBase:
 

void ref()
 

void unref() const
 

void unrefNoDelete() const
 

void touch()
 

virtual SoType getTypeId() const
 

SbBool isOfType(SoType type) const
 

virtual void setName(const SbName &name)
 

virtual SbName getName() const
 

DESCRIPTION

This node creates texture coordinates for points on an object's surface by projecting them onto a plane. The directionS and directionT fields define the plane. The S coordinate is computed as the distance from the object-space origin along the vector specified in the directionS field. The T coordinate is computed similarly, using the directionT field.
 
The length of the direction vector is also taken into account. For example, assume directionS is (0.5, 0, 0) and directionT is (0, 1, 0). The square defined by the (x, y, z) vertices:

(-1, -1, 0) (1, -1, 0) (1, 1, 0) (-1, 1, 0)

will be assigned the (s, t) texture coordinates:

(-2, -1) (2, -1) (2, 1) (-2, 1)

 

FIELDS


SoSFVec3f directionS
 

SoSFVec3f directionT
 

Directions of projection for S and T coordinates.
 

METHODS


SoTextureCoordinatePlane()
 

Creates a texture function node with default settings.
 


static SoType getClassTypeId()
 

Returns type identifier for this class.
 

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoRayPickAction
 

Sets the current texture function in the state.
 

FILE FORMAT/DEFAULTS

TextureCoordinatePlane {

directionS 1 0 0 directionT 0 1 0
}

SEE ALSO

SoTexture2, SoTexture2Transform, SoTextureCoordinateDefault, SoTextureCoordinateEnvironment