NAME¶
HTTP::Async - process multiple HTTP requests in parallel without blocking.
SYNOPSIS¶
Create an object and add some requests to it:
use HTTP::Async;
my $async = HTTP::Async->new;
# create some requests and add them to the queue.
$async->add( HTTP::Request->new( GET => 'http://www.perl.org/' ) );
$async->add( HTTP::Request->new( GET => 'http://www.ecclestoad.co.uk/' ) );
and then EITHER process the responses as they come back:
while ( my $response = $async->wait_for_next_response ) {
# Do some processing with $response
}
OR do something else if there is no response ready:
while ( $async->not_empty ) {
if ( my $response = $async->next_response ) {
# deal with $response
} else {
# do something else
}
}
OR just use the async object to fetch stuff in the background and deal with the
responses at the end.
# Do some long code...
for ( 1 .. 100 ) {
some_function();
$async->poke; # lets it check for incoming data.
}
while ( my $response = $async->wait_for_next_response ) {
# Do some processing with $response
}
DESCRIPTION¶
Although using the conventional "LWP::UserAgent" is fast and easy it
does have some drawbacks - the code execution blocks until the request has
been completed and it is only possible to process one request at a time.
"HTTP::Async" attempts to address these limitations.
It gives you a 'Async' object that you can add requests to, and then get the
requests off as they finish. The actual sending and receiving of the requests
is abstracted. As soon as you add a request it is transmitted, if there are
too many requests in progress at the moment they are queued. There is no
concept of starting or stopping - it runs continuously.
Whilst it is waiting to receive data it returns control to the code that called
it meaning that you can carry out processing whilst fetching data from the
network. All without forking or threading - it is actually done using
"select" lists.
Default settings:¶
There are a number of default settings that should be suitable for most uses.
However in some circumstances you might wish to change these.
slots: 20
timeout: 180 (seconds)
max_request_time: 300 (seconds)
max_redirects: 7
poll_interval: 0.05 (seconds)
proxy_host: ''
proxy_port: ''
METHODS¶
new¶
my $async = HTTP::Async->new( %args );
Creates a new HTTP::Async object and sets it up. Variations from the default can
be set by passing them in as %args.
slots, timeout, max_request_time, poll_interval, max_redirects,
proxy_host and proxy_port¶
$old_value = $async->slots;
$new_value = $async->slots( $new_value );
Get/setters for the $async objects config settings. Timeout is for inactivity
and is in seconds.
Slots is the maximum number of parallel requests to make.
add¶
my @ids = $async->add(@requests);
my $first_id = $async->add(@requests);
Adds requests to the queues. Each request is given an unique integer id (for
this $async) that can be used to track the requests if needed. If called in
list context an array of ids is returned, in scalar context the id of the
first request added is returned.
add_with_opts¶
my $id = $async->add_with_opts( $request, \%opts );
This method lets you add a single request to the queue with options that differ
from the defaults. For example you might wish to set a longer timeout or to
use a specific proxy. Returns the id of the request.
poke¶
$async->poke;
At fairly frequent intervals some housekeeping needs to performed - such as
reading received data and starting new requests. Calling "poke" lets
the object do this and then return quickly. Usually you will not need to use
this as most other methods do it for you.
You should use "poke" if your code is spending time elsewhere (ie not
using the async object) to allow it to keep the data flowing over the network.
If it is not used then the buffers may fill up and completed responses will
not be replaced with new requests.
next_response¶
my $response = $async->next_response;
my ( $response, $id ) = $async->next_response;
Returns the next response (as a HTTP::Response object) that is waiting, or
returns undef if there is none. In list context it returns a (response, id)
pair, or an empty list if none. Does not wait for a response so returns very
quickly.
wait_for_next_response¶
my $response = $async->wait_for_next_response( 3.5 );
my ( $response, $id ) = $async->wait_for_next_response( 3.5 );
As "next_response" but only returns if there is a next response or the
time in seconds passed in has elapsed. If no time is given then it blocks.
Whilst waiting it checks the queues every c<poll_interval> seconds. The
times can be fractional seconds.
to_send_count, to_return_count, in_progress_count and
total_count¶
my $pending = $async->to_send_count;
Returns the number of items in the various stages of processing.
info¶
print $async->info;
Prints a line describing what the current state is.
empty, not_empty¶
while ( $async->not_empty ) { ...; }
while (1) { ...; last if $async->empty; }
Returns true or false depending on whether there are request or responses still
on the object.
DESTROY¶
The destroy method croaks if an object is destroyed but is not empty. This is to
help with debugging.
SEE ALSO¶
HTTP::Async::Polite - a polite form of this module. Slows the scraping down by
domain so that the remote server is not overloaded.
GOTCHAS¶
The responses may not come back in the same order as the requests were made. For
https requests to work, you must have Net::HTTPS::NB installed.
THANKS¶
Egor Egorov contributed patches for proxies, catching connections that die
before headers sent and more.
Tomohiro Ikebe from livedoor.jp submitted patches (and a test) to properly
handle 304 responses.
Naveed Massjouni for adding the https handling code.
BUGS AND REPO¶
Please submit all bugs, patches etc on github
https://github.com/evdb/HTTP-Async <
https://github.com/evdb/HTTP-Async>
AUTHOR¶
Edmund von der Burg "<evdb@ecclestoad.co.uk>".
<
http://www.ecclestoad.co.uk/>
LICENCE AND COPYRIGHT¶
Copyright (c) 2006, Edmund von der Burg
"<evdb@ecclestoad.co.uk>". All rights reserved.
This module is free software; you can redistribute it and/or modify it under the
same terms as Perl itself.
DISCLAIMER OF WARRANTY¶
BECAUSE THIS SOFTWARE IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY FOR THE
SOFTWARE, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN OTHERWISE
STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES PROVIDE THE
SOFTWARE "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR
IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO
THE QUALITY AND PERFORMANCE OF THE SOFTWARE IS WITH YOU. SHOULD THE SOFTWARE
PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR, OR
CORRECTION.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING WILL ANY
COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR REDISTRIBUTE THE
SOFTWARE AS PERMITTED BY THE ABOVE LICENCE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE SOFTWARE (INCLUDING BUT NOT LIMITED TO
LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR
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