NAME¶
socket_accept6 - accept an IPv6 TCP connection on a socket
SYNTAX¶
#include <socket.h>
int
socket_accept6(int
s,char
ip[16],uint16
*
port,uint32 *
scope_id);
DESCRIPTION¶
When a TCP connection arrives on a listening TCP socket
s, the socket
becomes readable.
socket_accept6 accepts the connection. It sets
ip and
port to the
client IP address and client TCP port and
scope_id to the IPv6 scope
ID. It creates a new socket for the connection, and returns a file descriptor
pointing to the new socket; you can use the read and write system calls to
transmit data through that file descriptor.
If
scope_id is the null pointer, socket_accept6 will discard the scope
ID.
If something goes wrong, socket_accept6 returns -1, setting errno appropriately,
without creating a new socket.
EXAMPLE¶
#include <socket.h>
int
s;
char
ip[16];
uint16
port;
uint32
scope_id;
s = socket_tcp6();
socket_bind6(s,ip,port,scope_id);
socket_listen(s,16);
socket_accept6(s,ip,&port,&scope_id);
SEE ALSO¶
socket_accept4(3),
socket_connected(3)