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SDL_UpdateRect(3) SDL API Reference SDL_UpdateRect(3)

NAME

SDL_UpdateRect - Makes sure the given area is updated on the given screen.

SYNOPSIS

#include "SDL.h"
 
void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);

DESCRIPTION

Makes sure the given area is updated on the given screen. The rectangle must be confined within the screen boundaries (no clipping is done).
If ' x', 'y', 'w' and 'h' are all 0, SDL_UpdateRect will update the entire screen.
This function should not be called while ' screen' is locked.

SEE ALSO

SDL_UpdateRects, SDL_Rect, SDL_Surface, SDL_LockSurface
Tue 11 Sep 2001, 23:01 SDL