NAME¶
scroll, 
scrl, 
wscrl - scroll a 
curses window
SYNOPSIS¶
#include <curses.h>
 
int scroll(WINDOW *win);
 
int scrl(int n);
 
int wscrl(WINDOW *win, int n);
 
DESCRIPTION¶
The 
scroll routine scrolls the window up one line. This involves moving
  the lines in the window data structure. As an optimization, if the scrolling
  region of the window is the entire screen, the physical screen may be scrolled
  at the same time.
For positive 
n, the 
scrl and 
wscrl routines scroll the
  window up 
n lines (line 
i+
n becomes 
i); otherwise
  scroll the window down 
n lines. This involves moving the lines in the
  window character image structure. The current cursor position is not changed.
For these functions to work, scrolling must be enabled via 
scrollok.
RETURN VALUE¶
These routines return 
ERR upon failure, and 
OK (SVr4 only
  specifies "an integer value other than 
ERR") upon successful
  completion.
X/Open defines no error conditions.
This implementation returns an error if the window pointer is null, or if
  scrolling is not enabled in the window, e.g., with 
scrollok.
NOTES¶
Note that 
scrl and 
scroll may be macros.
The SVr4 documentation says that the optimization of physically scrolling
  immediately if the scroll region is the entire screen "is"
  performed, not "may be" performed. This implementation deliberately
  does not guarantee that this will occur, to leave open the possibility of
  smarter optimization of multiple scroll actions on the next update.
Neither the SVr4 nor the XSI documentation specify whether the current attribute
  or current color-pair of blanks generated by the scroll function is zeroed.
  Under this implementation it is.
PORTABILITY¶
The XSI Curses standard, Issue 4 describes these functions.
SEE ALSO¶
ncurses(3NCURSES), 
outopts(3NCURSES)