NAME¶
OpenBVE - train/railway simulator and game
SYNOPSIS¶
openbve [
/route=route.csv] [
/train=directory]
[
/controls|
/newgame|
/options|
/review]
DESCRIPTION¶
OpenBVE is a realistic rail simulator.
The driving simulation is restricted to following a pre-determined loaded route,
with the focus being on the realism of the train driving experience. OpenBVE
also has an
Arcade mode where driving style and timetable-keeping
affect a running score.
The simulator is backwards compatible with existing 'BVE Trainsim' route and
train datafiles, which are readily available for no cost. It is cross-platform
using CLI and Mono.
GETTING STARTED¶
To move the train, you need to do the following (with the default keyboard
settings):
f Move the
reverser to the forwards position. (Opposite is
v).
, Release the
brake one notch; will be required 4-8 times before
movement. (Opposite is
.).
z Increase the
regulator (power) one notch; may be required 1-2
times before movement. (Opposite is
q).
The major controls keys are arranged closely together
q-
a-
z
for power control;
,-
. (comma and full-stop) for braking and
f-
v for forwards/backwards direction. Some electric trains have
a combined accelerator+brake with a coast (neutral) in the centre. This is
controlled with just the
q-
a-
z combination (and
forwards/backwards). Pressing the
a key moves the controller one notch
closer to the coast/idle positioh, regardless of whether in power or braking
mode.
Return/
Shift-Return operate the horn. Keys
F1-
F5
select alternative camera angles.
C-r unlocks the camera to allow free
movement (
r to reset). A large number of other keys exist for
interacting with complex signalling systems and operating the passenger doors
whilst in a station. Most routes have a supplied timetable that can be
displayed by pressing
C-t.
LAPTOPS¶
For laptops/notebooks, there is an alternate keyboard mapping (called
"Default keyboard assignment for Notebooks.controls"), which can be
imported via the
Customise Controls tab. The basic keys are the same,
but camera controls are moved off the numeric keypad.
OPTIONS¶
- /controls
- Show Customise Controls screen; keyboard/mouse/joystick
selection.
- /newgame
- Show Filemanager/route selector screen; choose activity
(default).
- /options
- Show Options screen; display and quality settings.
- /review
- Show Review performance; score and incident log from
previous activity.
- /route=someroute.csv
- Path to the file with the route file ending .csv or
.rw which describes the track, scenery and time-table.
- /train=train.dat
- A train/cab. This should be a path to the directory, which
contains the train.dat description for the locomotive, train or
cab.
DATAFILES¶
Two elements are required, a route, and a train (often just a cab view and
performance metrics). These can be selected using the filemanager after
OpenBVE is started. Most routes have a corresponding recommended train (for
instance a particular model of Tube train on the London Underground); if this
train is located it will be selected by default.
FILES¶
- ~/.config/OpenBve/
- Saved keyboard configuration, display settings and score
log.
- /usr/share/games/bve/Train/
- Default location for packaged train directories (containing
train.dat).
- /usr/share/games/bve/Railway/Route/
- Default location for packaged railway route .csv
files.
- /usr/shares/games/openbve/data/
- Data used by OpenBVE to start up.
AUTHOR¶
- OpenBVE was written by Michelle Boucquemont
<reschanger@gmail.com> and placed in the public domain.
- This manual page was written for Debian/Ubuntu by Paul
Sladen <ubuntu@paul.sladen.org>
-
SEE ALSO¶
Website:
http://trainsimframework.org/