table of contents
GLCOLORMASK(3G) | [FIXME: manual] | GLCOLORMASK(3G) |
NAME¶
glColorMask,_glColorMaski - enable and disable writing of frame buffer color componentsC SPECIFICATION¶
void
glColorMask(GLboolean red,
GLboolean green, GLboolean blue,
GLboolean alpha);
void
glColorMaski(GLuint buf, GLboolean red,
GLboolean green, GLboolean blue,
GLboolean alpha);
PARAMETERS¶
bufFor glColorMaski, specifies the index
of the draw buffer whose color mask to set.
red, green, blue, alpha
Specify whether red, green, blue, and alpha
are to be written into the frame buffer. The initial values are all
GL_TRUE, indicating that the color components are written.
DESCRIPTION¶
ASSOCIATED GETS¶
SEE ALSO¶
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2011 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.05/30/2012 | [FIXME: source] |