NAME¶
glCopyTexSubImage1D - copy a one-dimensional texture subimage
C SPECIFICATION¶
void
  glCopyTexSubImage1D(GLenum target,
  GLint level, GLint xoffset,
  GLint x, GLint y,
  GLsizei width);
PARAMETERS¶
target
Specifies the target texture. Must be
  GL_TEXTURE_1D.
level
Specifies the level-of-detail number. Level 0
  is the base image level. Level n is the nth mipmap reduction
  image.
xoffset
Specifies the texel offset within the texture
  array.
x, 
y
Specify the window coordinates of the left
  corner of the row of pixels to be copied.
width
Specifies the width of the texture
  subimage.
DESCRIPTION¶
 
glCopyTexSubImage1D replaces a portion of a one-dimensional texture image
  with pixels from the current 
GL_READ_BUFFER (rather than from main
  memory, as is the case for 
glTexSubImage1D()).
The screen-aligned pixel row with left corner at ( 
x,\ 
y), and
  with length 
width replaces the portion of the texture array with x
  indices 
xoffset through xoffset + width - 1, inclusive. The destination
  in the texture array may not include any texels outside the texture array as
  it was originally specified.
The pixels in the row are processed exactly as if 
glReadPixels() had been
  called, but the process stops just before final conversion. At this point, all
  pixel component values are clamped to the range 0 1 and then converted to the
  texture's internal format for storage in the texel array.
It is not an error to specify a subtexture with zero width, but such a
  specification has no effect. If any of the pixels within the specified row of
  the current 
GL_READ_BUFFER are outside the read window associated with
  the current rendering context, then the values obtained for those pixels are
  undefined.
No change is made to the 
internalformat, 
width, or 
border
  parameters of the specified texture array or to texel values outside the
  specified subregion.
NOTES¶
The 
glPixelStore() mode affects texture images.
ERRORS¶
 
GL_INVALID_ENUM is generated if / 
target is not
  
GL_TEXTURE_1D.
 
GL_INVALID_OPERATION is generated if the texture array has not been
  defined by a previous 
glTexImage1D() or 
glCopyTexImage1D()
  operation.
 
GL_INVALID_VALUE is generated if 
level is less than 0.
 
GL_INVALID_VALUE may be generated if level > log 2  max, where
  
max is the returned value of 
GL_MAX_TEXTURE_SIZE.
 
GL_INVALID_VALUE is generated if xoffset < - b, or xoffset + width
  > w - b, where w is the 
GL_TEXTURE_WIDTH and b is the
  
GL_TEXTURE_BORDER of the texture image being modified. Note that w
  includes twice the border width.
ASSOCIATED GETS¶
 
glGetTexImage()
SEE ALSO¶
 
glCopyTexImage1D(), 
glCopyTexImage2D(),
  
glCopyTexSubImage2D(), 
glCopyTexSubImage3D(),
  
glPixelStore(), 
glReadBuffer(), 
glTexImage1D(),
  
glTexImage2D(), 
glTexImage3D(), 
glTexParameter(),
  
glTexSubImage1D(), 
glTexSubImage2D(), 
glTexSubImage3D()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
  under the SGI Free Software B License. For details, see
  
http://oss.sgi.com/projects/FreeB/.