NAME¶
glDrawTransformFeedbackStream - render primitives using a count derived from a
  specifed stream of a transform feedback object
C SPECIFICATION¶
void
  glDrawTransformFeedbackStream(GLenum mode,
  GLuint id, GLuint stream);
PARAMETERS¶
mode
Specifies what kind of primitives to render.
  Symbolic constants GL_POINTS, GL_LINE_STRIP,
  GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY,
  GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN,
  GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY,
  GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted.
id
Specifies the name of a transform feedback
  object from which to retrieve a primitive count.
stream
Specifies the index of the transform feedback
  stream from which to retrieve a primitive count.
DESCRIPTION¶
 
glDrawTransformFeedbackStream draws primitives of a type specified by
  
mode using a count retrieved from the transform feedback stream
  specified by 
stream of the transform feedback object specified by
  
id. Calling 
glDrawTransformFeedbackStream is equivalent to
  calling 
glDrawArrays() with 
mode as specified, 
first set
  to zero, and 
count set to the number of vertices captured on vertex
  stream 
stream the last time transform feedback was active on the
  transform feedback object named by 
id.
Calling 
glDrawTransformFeedback() is equivalent to calling
  
glDrawTransformFeedbackStream with 
stream set to zero.
ERRORS¶
 
GL_INVALID_ENUM is generated if 
mode is not an accepted value.
 
GL_INVALID_VALUE is generated if 
id is not the name of a transform
  feedback object.
 
GL_INVALID_VALUE is generated if 
stream is greater than or equal
  to the value of 
GL_MAX_VERTEX_STREAMS.
 
GL_INVALID_OPERATION is generated if a non-zero buffer object name is
  bound to an enabled array and the buffer object's data store is currently
  mapped.
 
GL_INVALID_OPERATION is generated if a geometry shader is active and
  
mode is incompatible with the input primitive type of the geometry
  shader in the currently installed program object.
 
GL_INVALID_OPERATION is generated if 
mode is 
GL_PATCHES and
  no tessellation control shader is active.
 
GL_INVALID_OPERATION is generated if 
glEndTransformFeedback() has
  never been called while the transform feedback object named by 
id was
  bound.
SEE ALSO¶
 
glDrawArrays(), 
glDrawArraysInstanced(), 
glDrawElements(),
  
glDrawRangeElements(), 
glDrawTransformFeedback()
COPYRIGHT¶
Copyright © 2010 Khronos Group. This material may be distributed subject to
  the terms and conditions set forth in the Open Publication License, v 1.0, 8
  June 1999. 
http://opencontent.org/openpub/.