table of contents
| GLGETSAMPLERPARAMETE(3G) | [FIXME: manual] | GLGETSAMPLERPARAMETE(3G) | 
NAME¶
glGetSamplerParameter - return sampler parameter valuesC SPECIFICATION¶
void
  glGetSamplerParameterfv(GLuint sampler,
  GLenum pname,
  GLfloat * params);
void
  glGetSamplerParameteriv(GLuint sampler,
  GLenum pname,
  GLint * params);
PARAMETERS¶
samplerSpecifies name of the sampler object from
  which to retrieve parameters.
pname
Specifies the symbolic name of a sampler
  parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER,
  GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD,
  GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S,
  GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R,
  GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and
  GL_TEXTURE_COMPARE_FUNC are accepted.
params
Returns the sampler parameters.
DESCRIPTION¶
Returns the single-valued texture
  magnification filter, a symbolic constant. The initial value is
  GL_LINEAR.
GL_TEXTURE_MIN_FILTER
Returns the single-valued texture minification
  filter, a symbolic constant. The initial value is
  GL_NEAREST_MIPMAP_LINEAR.
GL_TEXTURE_MIN_LOD
Returns the single-valued texture minimum
  level-of-detail value. The initial value is -1000.
GL_TEXTURE_MAX_LOD
Returns the single-valued texture maximum
  level-of-detail value. The initial value is 1000.
GL_TEXTURE_WRAP_S
Returns the single-valued wrapping function
  for texture coordinate s, a symbolic constant. The initial value is
  GL_REPEAT.
GL_TEXTURE_WRAP_T
Returns the single-valued wrapping function
  for texture coordinate t, a symbolic constant. The initial value is
  GL_REPEAT.
GL_TEXTURE_WRAP_R
Returns the single-valued wrapping function
  for texture coordinate r, a symbolic constant. The initial value is
  GL_REPEAT.
GL_TEXTURE_BORDER_COLOR
Returns four integer or floating-point numbers
  that comprise the RGBA color of the texture border. Floating-point values are
  returned in the range 0 1. Integer values are returned as a linear mapping of
  the internal floating-point representation such that 1.0 maps to the most
  positive representable integer and -1.0 maps to the most negative
  representable integer. The initial value is (0, 0, 0, 0).
GL_TEXTURE_COMPARE_MODE
Returns a single-valued texture comparison
  mode, a symbolic constant. The initial value is GL_NONE. See
  glSamplerParameter().
GL_TEXTURE_COMPARE_FUNC
Returns a single-valued texture comparison
  function, a symbolic constant. The initial value is GL_LEQUAL. See
  glSamplerParameter().
NOTES¶
If an error is generated, no change is made to the contents of params.ERRORS¶
SEE ALSO¶
COPYRIGHT¶
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.| 05/30/2012 | [FIXME: source] |