NAME¶
glScissor - define the scissor box
C SPECIFICATION¶
void
  glScissor(GLint x, GLint y,
  GLsizei width,
  GLsizei height);
PARAMETERS¶
x, 
y
Specify the lower left corner of the scissor
  box. Initially (0, 0).
width, 
height
Specify the width and height of the scissor
  box. When a GL context is first attached to a window, width and
  height are set to the dimensions of that window.
DESCRIPTION¶
 
glScissor defines a rectangle, called the scissor box, in window
  coordinates. The first two arguments, 
x and 
y, specify the lower
  left corner of the box. 
width and 
height specify the width and
  height of the box.
To enable and disable the scissor test, call 
glEnable() and
  
glDisable() with argument 
GL_SCISSOR_TEST. The test is initially
  disabled. While the test is enabled, only pixels that lie within the scissor
  box can be modified by drawing commands. Window coordinates have integer
  values at the shared corners of frame buffer pixels. glScissor(0,0,1,1) allows
  modification of only the lower left pixel in the window, and
  glScissor(0,0,0,0) doesn't allow modification of any pixels in the window.
When the scissor test is disabled, it is as though the scissor box includes the
  entire window.
ERRORS¶
 
GL_INVALID_VALUE is generated if either 
width or 
height is
  negative.
ASSOCIATED GETS¶
 
glGet() with argument 
GL_SCISSOR_BOX
 
glIsEnabled() with argument 
GL_SCISSOR_TEST
SEE ALSO¶
 
glEnable(), 
glViewport()
COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed
  under the SGI Free Software B License. For details, see
  
http://oss.sgi.com/projects/FreeB/.