NAME¶
perlpacktut - tutorial on "pack" and "unpack"
DESCRIPTION¶
"pack" and "unpack" are two functions for transforming data
according to a user-defined template, between the guarded way Perl stores
values and some well-defined representation as might be required in the
environment of a Perl program. Unfortunately, they're also two of the most
misunderstood and most often overlooked functions that Perl provides. This
tutorial will demystify them for you.
The Basic Principle¶
Most programming languages don't shelter the memory where variables are stored.
In C, for instance, you can take the address of some variable, and the
"sizeof" operator tells you how many bytes are allocated to the
variable. Using the address and the size, you may access the storage to your
heart's content.
In Perl, you just can't access memory at random, but the structural and
representational conversion provided by "pack" and
"unpack" is an excellent alternative. The "pack" function
converts values to a byte sequence containing representations according to a
given specification, the so-called "template" argument.
"unpack" is the reverse process, deriving some values from the
contents of a string of bytes. (Be cautioned, however, that not all that has
been packed together can be neatly unpacked - a very common experience as
seasoned travellers are likely to confirm.)
Why, you may ask, would you need a chunk of memory containing some values in
binary representation? One good reason is input and output accessing some
file, a device, or a network connection, whereby this binary representation is
either forced on you or will give you some benefit in processing. Another
cause is passing data to some system call that is not available as a Perl
function: "syscall" requires you to provide parameters stored in the
way it happens in a C program. Even text processing (as shown in the next
section) may be simplified with judicious usage of these two functions.
To see how (un)packing works, we'll start with a simple template code where the
conversion is in low gear: between the contents of a byte sequence and a
string of hexadecimal digits. Let's use "unpack", since this is
likely to remind you of a dump program, or some desperate last message
unfortunate programs are wont to throw at you before they expire into the wild
blue yonder. Assuming that the variable $mem holds a sequence of bytes that
we'd like to inspect without assuming anything about its meaning, we can write
my( $hex ) = unpack( 'H*', $mem );
print "$hex\n";
whereupon we might see something like this, with each pair of hex digits
corresponding to a byte:
41204d414e204120504c414e20412043414e414c2050414e414d41
What was in this chunk of memory? Numbers, characters, or a mixture of both?
Assuming that we're on a computer where ASCII (or some similar) encoding is
used: hexadecimal values in the range 0x40 - 0x5A indicate an uppercase
letter, and 0x20 encodes a space. So we might assume it is a piece of text,
which some are able to read like a tabloid; but others will have to get hold
of an ASCII table and relive that firstgrader feeling. Not caring too much
about which way to read this, we note that "unpack" with the
template code "H" converts the contents of a sequence of bytes into
the customary hexadecimal notation. Since "a sequence of" is a
pretty vague indication of quantity, "H" has been defined to convert
just a single hexadecimal digit unless it is followed by a repeat count. An
asterisk for the repeat count means to use whatever remains.
The inverse operation - packing byte contents from a string of hexadecimal
digits - is just as easily written. For instance:
my $s = pack( 'H2' x 10, map { "3$_" } ( 0..9 ) );
print "$s\n";
Since we feed a list of ten 2-digit hexadecimal strings to "pack", the
pack template should contain ten pack codes. If this is run on a computer with
ASCII character coding, it will print 0123456789.
Packing Text¶
Let's suppose you've got to read in a data file like this:
Date |Description | Income|Expenditure
01/24/2001 Ahmed's Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 235.00
How do we do it? You might think first to use "split"; however, since
"split" collapses blank fields, you'll never know whether a record
was income or expenditure. Oops. Well, you could always use
"substr":
while (<>) {
my $date = substr($_, 0, 11);
my $desc = substr($_, 12, 27);
my $income = substr($_, 40, 7);
my $expend = substr($_, 52, 7);
...
}
It's not really a barrel of laughs, is it? In fact, it's worse than it may seem;
the eagle-eyed may notice that the first field should only be 10 characters
wide, and the error has propagated right through the other numbers - which
we've had to count by hand. So it's error-prone as well as horribly
unfriendly.
Or maybe we could use regular expressions:
while (<>) {
my($date, $desc, $income, $expend) =
m|(\d\d/\d\d/\d{4}) (.{27}) (.{7})(.*)|;
...
}
Urgh. Well, it's a bit better, but - well, would you want to maintain that?
Hey, isn't Perl supposed to make this sort of thing easy? Well, it does, if you
use the right tools. "pack" and "unpack" are designed to
help you out when dealing with fixed-width data like the above. Let's have a
look at a solution with "unpack":
while (<>) {
my($date, $desc, $income, $expend) = unpack("A10xA27xA7A*", $_);
...
}
That looks a bit nicer; but we've got to take apart that weird template. Where
did I pull that out of?
OK, let's have a look at some of our data again; in fact, we'll include the
headers, and a handy ruler so we can keep track of where we are.
1 2 3 4 5
1234567890123456789012345678901234567890123456789012345678
Date |Description | Income|Expenditure
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 235.00
From this, we can see that the date column stretches from column 1 to column 10
- ten characters wide. The "pack"-ese for "character" is
"A", and ten of them are "A10". So if we just wanted to
extract the dates, we could say this:
my($date) = unpack("A10", $_);
OK, what's next? Between the date and the description is a blank column; we want
to skip over that. The "x" template means "skip forward",
so we want one of those. Next, we have another batch of characters, from 12 to
38. That's 27 more characters, hence "A27". (Don't make the
fencepost error - there are 27 characters between 12 and 38, not 26. Count
'em!)
Now we skip another character and pick up the next 7 characters:
my($date,$description,$income) = unpack("A10xA27xA7", $_);
Now comes the clever bit. Lines in our ledger which are just income and not
expenditure might end at column 46. Hence, we don't want to tell our
"unpack" pattern that we
need to find another 12 characters;
we'll just say "if there's anything left, take it". As you might
guess from regular expressions, that's what the "*" means: "use
everything remaining".
- •
- Be warned, though, that unlike regular expressions, if the
"unpack" template doesn't match the incoming data, Perl will
scream and die.
Hence, putting it all together:
my($date,$description,$income,$expend) = unpack("A10xA27xA7xA*", $_);
Now, that's our data parsed. I suppose what we might want to do now is total up
our income and expenditure, and add another line to the end of our ledger - in
the same format - saying how much we've brought in and how much we've spent:
while (<>) {
my($date, $desc, $income, $expend) = unpack("A10xA27xA7xA*", $_);
$tot_income += $income;
$tot_expend += $expend;
}
$tot_income = sprintf("%.2f", $tot_income); # Get them into
$tot_expend = sprintf("%.2f", $tot_expend); # "financial" format
$date = POSIX::strftime("%m/%d/%Y", localtime);
# OK, let's go:
print pack("A10xA27xA7xA*", $date, "Totals", $tot_income, $tot_expend);
Oh, hmm. That didn't quite work. Let's see what happened:
01/24/2001 Ahmed's Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001Totals 1235.001172.98
OK, it's a start, but what happened to the spaces? We put "x", didn't
we? Shouldn't it skip forward? Let's look at what "pack" in perlfunc
says:
x A null byte.
Urgh. No wonder. There's a big difference between "a null byte",
character zero, and "a space", character 32. Perl's put something
between the date and the description - but unfortunately, we can't see it!
What we actually need to do is expand the width of the fields. The "A"
format pads any non-existent characters with spaces, so we can use the
additional spaces to line up our fields, like this:
print pack("A11 A28 A8 A*", $date, "Totals", $tot_income, $tot_expend);
(Note that you can put spaces in the template to make it more readable, but they
don't translate to spaces in the output.) Here's what we got this time:
01/24/2001 Ahmed's Camel Emporium 1147.99
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001 Totals 1235.00 1172.98
That's a bit better, but we still have that last column which needs to be moved
further over. There's an easy way to fix this up: unfortunately, we can't get
"pack" to right-justify our fields, but we can get
"sprintf" to do it:
$tot_income = sprintf("%.2f", $tot_income);
$tot_expend = sprintf("%12.2f", $tot_expend);
$date = POSIX::strftime("%m/%d/%Y", localtime);
print pack("A11 A28 A8 A*", $date, "Totals", $tot_income, $tot_expend);
This time we get the right answer:
01/28/2001 Flea spray 24.99
01/29/2001 Camel rides to tourists 1235.00
03/23/2001 Totals 1235.00 1172.98
So that's how we consume and produce fixed-width data. Let's recap what we've
seen of "pack" and "unpack" so far:
- •
- Use "pack" to go from several pieces of data to
one fixed-width version; use "unpack" to turn a
fixed-width-format string into several pieces of data.
- •
- The pack format "A" means "any
character"; if you're "pack"ing and you've run out of
things to pack, "pack" will fill the rest up with spaces.
- •
- "x" means "skip a byte" when
"unpack"ing; when "pack"ing, it means "introduce
a null byte" - that's probably not what you mean if you're dealing
with plain text.
- •
- You can follow the formats with numbers to say how many
characters should be affected by that format: "A12" means
"take 12 characters"; "x6" means "skip 6
bytes" or "character 0, 6 times".
- •
- Instead of a number, you can use "*" to mean
"consume everything else left".
Warning: when packing multiple pieces of data, "*" only
means "consume all of the current piece of data". That's to say
pack("A*A*", $one, $two)
packs all of $one into the first "A*" and then all of $two into
the second. This is a general principle: each format character corresponds
to one piece of data to be "pack"ed.
Packing Numbers¶
So much for textual data. Let's get onto the meaty stuff that "pack"
and "unpack" are best at: handling binary formats for numbers. There
is, of course, not just one binary format - life would be too simple - but
Perl will do all the finicky labor for you.
Integers¶
Packing and unpacking numbers implies conversion to and from some
specific binary representation. Leaving floating point numbers aside
for the moment, the salient properties of any such representation are:
- •
- the number of bytes used for storing the integer,
- •
- whether the contents are interpreted as a signed or
unsigned number,
- •
- the byte ordering: whether the first byte is the least or
most significant byte (or: little-endian or big-endian,
respectively).
So, for instance, to pack 20302 to a signed 16 bit integer in your computer's
representation you write
my $ps = pack( 's', 20302 );
Again, the result is a string, now containing 2 bytes. If you print this string
(which is, generally, not recommended) you might see "ON" or
"NO" (depending on your system's byte ordering) - or something
entirely different if your computer doesn't use ASCII character encoding.
Unpacking $ps with the same template returns the original integer value:
my( $s ) = unpack( 's', $ps );
This is true for all numeric template codes. But don't expect miracles: if the
packed value exceeds the allotted byte capacity, high order bits are silently
discarded, and unpack certainly won't be able to pull them back out of some
magic hat. And, when you pack using a signed template code such as
"s", an excess value may result in the sign bit getting set, and
unpacking this will smartly return a negative value.
16 bits won't get you too far with integers, but there is "l" and
"L" for signed and unsigned 32-bit integers. And if this is not
enough and your system supports 64 bit integers you can push the limits much
closer to infinity with pack codes "q" and "Q". A notable
exception is provided by pack codes "i" and "I" for signed
and unsigned integers of the "local custom" variety: Such an integer
will take up as many bytes as a local C compiler returns for
"sizeof(int)", but it'll use
at least 32 bits.
Each of the integer pack codes "sSlLqQ" results in a fixed number of
bytes, no matter where you execute your program. This may be useful for some
applications, but it does not provide for a portable way to pass data
structures between Perl and C programs (bound to happen when you call XS
extensions or the Perl function "syscall"), or when you read or
write binary files. What you'll need in this case are template codes that
depend on what your local C compiler compiles when you code "short"
or "unsigned long", for instance. These codes and their
corresponding byte lengths are shown in the table below. Since the C standard
leaves much leeway with respect to the relative sizes of these data types,
actual values may vary, and that's why the values are given as expressions in
C and Perl. (If you'd like to use values from %Config in your program you have
to import it with "use Config".)
signed unsigned byte length in C byte length in Perl
s! S! sizeof(short) $Config{shortsize}
i! I! sizeof(int) $Config{intsize}
l! L! sizeof(long) $Config{longsize}
q! Q! sizeof(long long) $Config{longlongsize}
The "i!" and "I!" codes aren't different from "i"
and "I"; they are tolerated for completeness' sake.
Unpacking a Stack Frame¶
Requesting a particular byte ordering may be necessary when you work with binary
data coming from some specific architecture whereas your program could run on
a totally different system. As an example, assume you have 24 bytes containing
a stack frame as it happens on an Intel 8086:
+---------+ +----+----+ +---------+
TOS: | IP | TOS+4:| FL | FH | FLAGS TOS+14:| SI |
+---------+ +----+----+ +---------+
| CS | | AL | AH | AX | DI |
+---------+ +----+----+ +---------+
| BL | BH | BX | BP |
+----+----+ +---------+
| CL | CH | CX | DS |
+----+----+ +---------+
| DL | DH | DX | ES |
+----+----+ +---------+
First, we note that this time-honored 16-bit CPU uses little-endian order, and
that's why the low order byte is stored at the lower address. To unpack such a
(unsigned) short we'll have to use code "v". A repeat count unpacks
all 12 shorts:
my( $ip, $cs, $flags, $ax, $bx, $cd, $dx, $si, $di, $bp, $ds, $es ) =
unpack( 'v12', $frame );
Alternatively, we could have used "C" to unpack the individually
accessible byte registers FL, FH, AL, AH, etc.:
my( $fl, $fh, $al, $ah, $bl, $bh, $cl, $ch, $dl, $dh ) =
unpack( 'C10', substr( $frame, 4, 10 ) );
It would be nice if we could do this in one fell swoop: unpack a short, back up
a little, and then unpack 2 bytes. Since Perl
is nice, it proffers the
template code "X" to back up one byte. Putting this all together, we
may now write:
my( $ip, $cs,
$flags,$fl,$fh,
$ax,$al,$ah, $bx,$bl,$bh, $cx,$cl,$ch, $dx,$dl,$dh,
$si, $di, $bp, $ds, $es ) =
unpack( 'v2' . ('vXXCC' x 5) . 'v5', $frame );
(The clumsy construction of the template can be avoided - just read on!)
We've taken some pains to construct the template so that it matches the contents
of our frame buffer. Otherwise we'd either get undefined values, or
"unpack" could not unpack all. If "pack" runs out of
items, it will supply null strings (which are coerced into zeroes whenever the
pack code says so).
How to Eat an Egg on a Net¶
The pack code for big-endian (high order byte at the lowest address) is
"n" for 16 bit and "N" for 32 bit integers. You use these
codes if you know that your data comes from a compliant architecture, but,
surprisingly enough, you should also use these pack codes if you exchange
binary data, across the network, with some system that you know next to
nothing about. The simple reason is that this order has been chosen as the
network order, and all standard-fearing programs ought to follow this
convention. (This is, of course, a stern backing for one of the Lilliputian
parties and may well influence the political development there.) So, if the
protocol expects you to send a message by sending the length first, followed
by just so many bytes, you could write:
my $buf = pack( 'N', length( $msg ) ) . $msg;
or even:
my $buf = pack( 'NA*', length( $msg ), $msg );
and pass $buf to your send routine. Some protocols demand that the count should
include the length of the count itself: then just add 4 to the data length.
(But make sure to read "Lengths and Widths" before you really code
this!)
Byte-order modifiers¶
In the previous sections we've learned how to use "n", "N",
"v" and "V" to pack and unpack integers with big- or
little-endian byte-order. While this is nice, it's still rather limited
because it leaves out all kinds of signed integers as well as 64-bit integers.
For example, if you wanted to unpack a sequence of signed big-endian 16-bit
integers in a platform-independent way, you would have to write:
my @data = unpack 's*', pack 'S*', unpack 'n*', $buf;
This is ugly. As of Perl 5.9.2, there's a much nicer way to express your desire
for a certain byte-order: the ">" and "<" modifiers.
">" is the big-endian modifier, while "<" is the
little-endian modifier. Using them, we could rewrite the above code as:
my @data = unpack 's>*', $buf;
As you can see, the "big end" of the arrow touches the "s",
which is a nice way to remember that ">" is the big-endian
modifier. The same obviously works for "<", where the
"little end" touches the code.
You will probably find these modifiers even more useful if you have to deal with
big- or little-endian C structures. Be sure to read "Packing and
Unpacking C Structures" for more on that.
Floating point Numbers¶
For packing floating point numbers you have the choice between the pack codes
"f", "d", "F" and "D". "f"
and "d" pack into (or unpack from) single-precision or
double-precision representation as it is provided by your system. If your
systems supports it, "D" can be used to pack and unpack
extended-precision floating point values ("long double"), which can
offer even more resolution than "f" or "d". "F"
packs an "NV", which is the floating point type used by Perl
internally. (There is no such thing as a network representation for reals, so
if you want to send your real numbers across computer boundaries, you'd better
stick to ASCII representation, unless you're absolutely sure what's on the
other end of the line. For the even more adventuresome, you can use the
byte-order modifiers from the previous section also on floating point codes.)
Exotic Templates¶
Bit Strings¶
Bits are the atoms in the memory world. Access to individual bits may have to be
used either as a last resort or because it is the most convenient way to
handle your data. Bit string (un)packing converts between strings containing a
series of 0 and 1 characters and a sequence of bytes each containing a group
of 8 bits. This is almost as simple as it sounds, except that there are two
ways the contents of a byte may be written as a bit string. Let's have a look
at an annotated byte:
7 6 5 4 3 2 1 0
+-----------------+
| 1 0 0 0 1 1 0 0 |
+-----------------+
MSB LSB
It's egg-eating all over again: Some think that as a bit string this should be
written "10001100" i.e. beginning with the most significant bit,
others insist on "00110001". Well, Perl isn't biased, so that's why
we have two bit string codes:
$byte = pack( 'B8', '10001100' ); # start with MSB
$byte = pack( 'b8', '00110001' ); # start with LSB
It is not possible to pack or unpack bit fields - just integral bytes.
"pack" always starts at the next byte boundary and "rounds
up" to the next multiple of 8 by adding zero bits as required. (If you do
want bit fields, there is "vec" in perlfunc. Or you could implement
bit field handling at the character string level, using split, substr, and
concatenation on unpacked bit strings.)
To illustrate unpacking for bit strings, we'll decompose a simple status
register (a "-" stands for a "reserved" bit):
+-----------------+-----------------+
| S Z - A - P - C | - - - - O D I T |
+-----------------+-----------------+
MSB LSB MSB LSB
Converting these two bytes to a string can be done with the unpack template
'b16'. To obtain the individual bit values from the bit string we use
"split" with the "empty" separator pattern which dissects
into individual characters. Bit values from the "reserved" positions
are simply assigned to "undef", a convenient notation for "I
don't care where this goes".
($carry, undef, $parity, undef, $auxcarry, undef, $zero, $sign,
$trace, $interrupt, $direction, $overflow) =
split( //, unpack( 'b16', $status ) );
We could have used an unpack template 'b12' just as well, since the last 4 bits
can be ignored anyway.
Uuencoding¶
Another odd-man-out in the template alphabet is "u", which packs an
"uuencoded string". ("uu" is short for Unix-to-Unix.)
Chances are that you won't ever need this encoding technique which was
invented to overcome the shortcomings of old-fashioned transmission mediums
that do not support other than simple ASCII data. The essential recipe is
simple: Take three bytes, or 24 bits. Split them into 4 six-packs, adding a
space (0x20) to each. Repeat until all of the data is blended. Fold groups of
4 bytes into lines no longer than 60 and garnish them in front with the
original byte count (incremented by 0x20) and a "\n" at the end. -
The "pack" chef will prepare this for you, a la minute, when you
select pack code "u" on the menu:
my $uubuf = pack( 'u', $bindat );
A repeat count after "u" sets the number of bytes to put into an
uuencoded line, which is the maximum of 45 by default, but could be set to
some (smaller) integer multiple of three. "unpack" simply ignores
the repeat count.
Doing Sums¶
An even stranger template code is "%"<
number>. First,
because it's used as a prefix to some other template code. Second, because it
cannot be used in "pack" at all, and third, in "unpack",
doesn't return the data as defined by the template code it precedes. Instead
it'll give you an integer of
number bits that is computed from the data
value by doing sums. For numeric unpack codes, no big feat is achieved:
my $buf = pack( 'iii', 100, 20, 3 );
print unpack( '%32i3', $buf ), "\n"; # prints 123
For string values, "%" returns the sum of the byte values saving you
the trouble of a sum loop with "substr" and "ord":
print unpack( '%32A*', "\x01\x10" ), "\n"; # prints 17
Although the "%" code is documented as returning a
"checksum": don't put your trust in such values! Even when applied
to a small number of bytes, they won't guarantee a noticeable Hamming
distance.
In connection with "b" or "B", "%" simply adds
bits, and this can be put to good use to count set bits efficiently:
my $bitcount = unpack( '%32b*', $mask );
And an even parity bit can be determined like this:
my $evenparity = unpack( '%1b*', $mask );
Unicode¶
Unicode is a character set that can represent most characters in most of the
world's languages, providing room for over one million different characters.
Unicode 3.1 specifies 94,140 characters: The Basic Latin characters are
assigned to the numbers 0 - 127. The Latin-1 Supplement with characters that
are used in several European languages is in the next range, up to 255. After
some more Latin extensions we find the character sets from languages using
non-Roman alphabets, interspersed with a variety of symbol sets such as
currency symbols, Zapf Dingbats or Braille. (You might want to visit
<
http://www.unicode.org/> for a look at some of them - my personal
favourites are Telugu and Kannada.)
The Unicode character sets associates characters with integers. Encoding these
numbers in an equal number of bytes would more than double the requirements
for storing texts written in Latin alphabets. The UTF-8 encoding avoids this
by storing the most common (from a western point of view) characters in a
single byte while encoding the rarer ones in three or more bytes.
Perl uses UTF-8, internally, for most Unicode strings.
So what has this got to do with "pack"? Well, if you want to compose a
Unicode string (that is internally encoded as UTF-8), you can do so by using
template code "U". As an example, let's produce the Euro currency
symbol (code number 0x20AC):
$UTF8{Euro} = pack( 'U', 0x20AC );
# Equivalent to: $UTF8{Euro} = "\x{20ac}";
Inspecting $UTF8{Euro} shows that it contains 3 bytes: "\xe2\x82\xac".
However, it contains only 1 character, number 0x20AC. The round trip can be
completed with "unpack":
$Unicode{Euro} = unpack( 'U', $UTF8{Euro} );
Unpacking using the "U" template code also works on UTF-8 encoded byte
strings.
Usually you'll want to pack or unpack UTF-8 strings:
# pack and unpack the Hebrew alphabet
my $alefbet = pack( 'U*', 0x05d0..0x05ea );
my @hebrew = unpack( 'U*', $utf );
Please note: in the general case, you're better off using Encode::decode_utf8 to
decode a UTF-8 encoded byte string to a Perl Unicode string, and
Encode::encode_utf8 to encode a Perl Unicode string to UTF-8 bytes. These
functions provide means of handling invalid byte sequences and generally have
a friendlier interface.
Another Portable Binary Encoding¶
The pack code "w" has been added to support a portable binary data
encoding scheme that goes way beyond simple integers. (Details can be found at
<
http://Casbah.org/>, the Scarab project.) A BER (Binary Encoded
Representation) compressed unsigned integer stores base 128 digits, most
significant digit first, with as few digits as possible. Bit eight (the high
bit) is set on each byte except the last. There is no size limit to BER
encoding, but Perl won't go to extremes.
my $berbuf = pack( 'w*', 1, 128, 128+1, 128*128+127 );
A hex dump of $berbuf, with spaces inserted at the right places, shows 01 8100
8101 81807F. Since the last byte is always less than 128, "unpack"
knows where to stop.
Template Grouping¶
Prior to Perl 5.8, repetitions of templates had to be made by
"x"-multiplication of template strings. Now there is a better way as
we may use the pack codes "(" and ")" combined with a
repeat count. The "unpack" template from the Stack Frame example can
simply be written like this:
unpack( 'v2 (vXXCC)5 v5', $frame )
Let's explore this feature a little more. We'll begin with the equivalent of
join( '', map( substr( $_, 0, 1 ), @str ) )
which returns a string consisting of the first character from each string. Using
pack, we can write
pack( '(A)'.@str, @str )
or, because a repeat count "*" means "repeat as often as
required", simply
pack( '(A)*', @str )
(Note that the template "A*" would only have packed $str[0] in full
length.)
To pack dates stored as triplets ( day, month, year ) in an array @dates into a
sequence of byte, byte, short integer we can write
$pd = pack( '(CCS)*', map( @$_, @dates ) );
To swap pairs of characters in a string (with even length) one could use several
techniques. First, let's use "x" and "X" to skip forward
and back:
$s = pack( '(A)*', unpack( '(xAXXAx)*', $s ) );
We can also use "@" to jump to an offset, with 0 being the position
where we were when the last "(" was encountered:
$s = pack( '(A)*', unpack( '(@1A @0A @2)*', $s ) );
Finally, there is also an entirely different approach by unpacking big endian
shorts and packing them in the reverse byte order:
$s = pack( '(v)*', unpack( '(n)*', $s );
Lengths and Widths¶
String Lengths¶
In the previous section we've seen a network message that was constructed by
prefixing the binary message length to the actual message. You'll find that
packing a length followed by so many bytes of data is a frequently used recipe
since appending a null byte won't work if a null byte may be part of the data.
Here is an example where both techniques are used: after two null terminated
strings with source and destination address, a Short Message (to a mobile
phone) is sent after a length byte:
my $msg = pack( 'Z*Z*CA*', $src, $dst, length( $sm ), $sm );
Unpacking this message can be done with the same template:
( $src, $dst, $len, $sm ) = unpack( 'Z*Z*CA*', $msg );
There's a subtle trap lurking in the offing: Adding another field after the
Short Message (in variable $sm) is all right when packing, but this cannot be
unpacked naively:
# pack a message
my $msg = pack( 'Z*Z*CA*C', $src, $dst, length( $sm ), $sm, $prio );
# unpack fails - $prio remains undefined!
( $src, $dst, $len, $sm, $prio ) = unpack( 'Z*Z*CA*C', $msg );
The pack code "A*" gobbles up all remaining bytes, and $prio remains
undefined! Before we let disappointment dampen the morale: Perl's got the
trump card to make this trick too, just a little further up the sleeve. Watch
this:
# pack a message: ASCIIZ, ASCIIZ, length/string, byte
my $msg = pack( 'Z* Z* C/A* C', $src, $dst, $sm, $prio );
# unpack
( $src, $dst, $sm, $prio ) = unpack( 'Z* Z* C/A* C', $msg );
Combining two pack codes with a slash ("/") associates them with a
single value from the argument list. In "pack", the length of the
argument is taken and packed according to the first code while the argument
itself is added after being converted with the template code after the slash.
This saves us the trouble of inserting the "length" call, but it is
in "unpack" where we really score: The value of the length byte
marks the end of the string to be taken from the buffer. Since this
combination doesn't make sense except when the second pack code isn't
"a*", "A*" or "Z*", Perl won't let you.
The pack code preceding "/" may be anything that's fit to represent a
number: All the numeric binary pack codes, and even text codes such as
"A4" or "Z*":
# pack/unpack a string preceded by its length in ASCII
my $buf = pack( 'A4/A*', "Humpty-Dumpty" );
# unpack $buf: '13 Humpty-Dumpty'
my $txt = unpack( 'A4/A*', $buf );
"/" is not implemented in Perls before 5.6, so if your code is
required to work on older Perls you'll need to "unpack( 'Z* Z* C')"
to get the length, then use it to make a new unpack string. For example
# pack a message: ASCIIZ, ASCIIZ, length, string, byte (5.005 compatible)
my $msg = pack( 'Z* Z* C A* C', $src, $dst, length $sm, $sm, $prio );
# unpack
( undef, undef, $len) = unpack( 'Z* Z* C', $msg );
($src, $dst, $sm, $prio) = unpack ( "Z* Z* x A$len C", $msg );
But that second "unpack" is rushing ahead. It isn't using a simple
literal string for the template. So maybe we should introduce...
Dynamic Templates¶
So far, we've seen literals used as templates. If the list of pack items doesn't
have fixed length, an expression constructing the template is required
(whenever, for some reason, "()*" cannot be used). Here's an
example: To store named string values in a way that can be conveniently parsed
by a C program, we create a sequence of names and null terminated ASCII
strings, with "=" between the name and the value, followed by an
additional delimiting null byte. Here's how:
my $env = pack( '(A*A*Z*)' . keys( %Env ) . 'C',
map( { ( $_, '=', $Env{$_} ) } keys( %Env ) ), 0 );
Let's examine the cogs of this byte mill, one by one. There's the
"map" call, creating the items we intend to stuff into the $env
buffer: to each key (in $_) it adds the "=" separator and the hash
entry value. Each triplet is packed with the template code sequence
"A*A*Z*" that is repeated according to the number of keys. (Yes,
that's what the "keys" function returns in scalar context.) To get
the very last null byte, we add a 0 at the end of the "pack" list,
to be packed with "C". (Attentive readers may have noticed that we
could have omitted the 0.)
For the reverse operation, we'll have to determine the number of items in the
buffer before we can let "unpack" rip it apart:
my $n = $env =~ tr/\0// - 1;
my %env = map( split( /=/, $_ ), unpack( "(Z*)$n", $env ) );
The "tr" counts the null bytes. The "unpack" call returns a
list of name-value pairs each of which is taken apart in the "map"
block.
Counting Repetitions¶
Rather than storing a sentinel at the end of a data item (or a list of items),
we could precede the data with a count. Again, we pack keys and values of a
hash, preceding each with an unsigned short length count, and up front we
store the number of pairs:
my $env = pack( 'S(S/A* S/A*)*', scalar keys( %Env ), %Env );
This simplifies the reverse operation as the number of repetitions can be
unpacked with the "/" code:
my %env = unpack( 'S/(S/A* S/A*)', $env );
Note that this is one of the rare cases where you cannot use the same template
for "pack" and "unpack" because "pack" can't
determine a repeat count for a "()"-group.
Intel HEX¶
Intel HEX is a file format for representing binary data, mostly for programming
various chips, as a text file. (See <
http://en.wikipedia.org/wiki/.hex>
for a detailed description, and
<
http://en.wikipedia.org/wiki/SREC_(file_format)> for the Motorola
S-record format, which can be unravelled using the same technique.) Each line
begins with a colon (':') and is followed by a sequence of hexadecimal
characters, specifying a byte count
n (8 bit), an address (16 bit, big
endian), a record type (8 bit),
n data bytes and a checksum (8 bit)
computed as the least significant byte of the two's complement sum of the
preceding bytes. Example: ":0300300002337A1E".
The first step of processing such a line is the conversion, to binary, of the
hexadecimal data, to obtain the four fields, while checking the checksum. No
surprise here: we'll start with a simple "pack" call to convert
everything to binary:
my $binrec = pack( 'H*', substr( $hexrec, 1 ) );
The resulting byte sequence is most convenient for checking the checksum. Don't
slow your program down with a for loop adding the "ord" values of
this string's bytes - the "unpack" code "%" is the thing
to use for computing the 8-bit sum of all bytes, which must be equal to zero:
die unless unpack( "%8C*", $binrec ) == 0;
Finally, let's get those four fields. By now, you shouldn't have any problems
with the first three fields - but how can we use the byte count of the data in
the first field as a length for the data field? Here the codes "x"
and "X" come to the rescue, as they permit jumping back and forth in
the string to unpack.
my( $addr, $type, $data ) = unpack( "x n C X4 C x3 /a", $bin );
Code "x" skips a byte, since we don't need the count yet. Code
"n" takes care of the 16-bit big-endian integer address, and
"C" unpacks the record type. Being at offset 4, where the data
begins, we need the count. "X4" brings us back to square one, which
is the byte at offset 0. Now we pick up the count, and zoom forth to offset 4,
where we are now fully furnished to extract the exact number of data bytes,
leaving the trailing checksum byte alone.
Packing and Unpacking C Structures¶
In previous sections we have seen how to pack numbers and character strings. If
it were not for a couple of snags we could conclude this section right away
with the terse remark that C structures don't contain anything else, and
therefore you already know all there is to it. Sorry, no: read on, please.
If you have to deal with a lot of C structures, and don't want to hack all your
template strings manually, you'll probably want to have a look at the CPAN
module "Convert::Binary::C". Not only can it parse your C source
directly, but it also has built-in support for all the odds and ends described
further on in this section.
The Alignment Pit¶
In the consideration of speed against memory requirements the balance has been
tilted in favor of faster execution. This has influenced the way C compilers
allocate memory for structures: On architectures where a 16-bit or 32-bit
operand can be moved faster between places in memory, or to or from a CPU
register, if it is aligned at an even or multiple-of-four or even at a
multiple-of eight address, a C compiler will give you this speed benefit by
stuffing extra bytes into structures. If you don't cross the C shoreline this
is not likely to cause you any grief (although you should care when you design
large data structures, or you want your code to be portable between
architectures (you do want that, don't you?)).
To see how this affects "pack" and "unpack", we'll compare
these two C structures:
typedef struct {
char c1;
short s;
char c2;
long l;
} gappy_t;
typedef struct {
long l;
short s;
char c1;
char c2;
} dense_t;
Typically, a C compiler allocates 12 bytes to a "gappy_t" variable,
but requires only 8 bytes for a "dense_t". After investigating this
further, we can draw memory maps, showing where the extra 4 bytes are hidden:
0 +4 +8 +12
+--+--+--+--+--+--+--+--+--+--+--+--+
|c1|xx| s |c2|xx|xx|xx| l | xx = fill byte
+--+--+--+--+--+--+--+--+--+--+--+--+
gappy_t
0 +4 +8
+--+--+--+--+--+--+--+--+
| l | h |c1|c2|
+--+--+--+--+--+--+--+--+
dense_t
And that's where the first quirk strikes: "pack" and
"unpack" templates have to be stuffed with "x" codes to
get those extra fill bytes.
The natural question: "Why can't Perl compensate for the gaps?"
warrants an answer. One good reason is that C compilers might provide
(non-ANSI) extensions permitting all sorts of fancy control over the way
structures are aligned, even at the level of an individual structure field.
And, if this were not enough, there is an insidious thing called
"union" where the amount of fill bytes cannot be derived from the
alignment of the next item alone.
OK, so let's bite the bullet. Here's one way to get the alignment right by
inserting template codes "x", which don't take a corresponding item
from the list:
my $gappy = pack( 'cxs cxxx l!', $c1, $s, $c2, $l );
Note the "!" after "l": We want to make sure that we pack a
long integer as it is compiled by our C compiler. And even now, it will only
work for the platforms where the compiler aligns things as above. And somebody
somewhere has a platform where it doesn't. [Probably a Cray, where
"short"s, "int"s and "long"s are all 8 bytes.
:-)]
Counting bytes and watching alignments in lengthy structures is bound to be a
drag. Isn't there a way we can create the template with a simple program?
Here's a C program that does the trick:
#include <stdio.h>
#include <stddef.h>
typedef struct {
char fc1;
short fs;
char fc2;
long fl;
} gappy_t;
#define Pt(struct,field,tchar) \
printf( "@%d%s ", offsetof(struct,field), # tchar );
int main() {
Pt( gappy_t, fc1, c );
Pt( gappy_t, fs, s! );
Pt( gappy_t, fc2, c );
Pt( gappy_t, fl, l! );
printf( "\n" );
}
The output line can be used as a template in a "pack" or
"unpack" call:
my $gappy = pack( '@0c @2s! @4c @8l!', $c1, $s, $c2, $l );
Gee, yet another template code - as if we hadn't plenty. But "@" saves
our day by enabling us to specify the offset from the beginning of the pack
buffer to the next item: This is just the value the "offsetof" macro
(defined in "<stddef.h>") returns when given a
"struct" type and one of its field names
("member-designator" in C standardese).
Neither using offsets nor adding "x"'s to bridge the gaps is
satisfactory. (Just imagine what happens if the structure changes.) What we
really need is a way of saying "skip as many bytes as required to the
next multiple of N". In fluent Templatese, you say this with
"x!N" where N is replaced by the appropriate value. Here's the next
version of our struct packaging:
my $gappy = pack( 'c x!2 s c x!4 l!', $c1, $s, $c2, $l );
That's certainly better, but we still have to know how long all the integers
are, and portability is far away. Rather than 2, for instance, we want to say
"however long a short is". But this can be done by enclosing the
appropriate pack code in brackets: "[s]". So, here's the very best
we can do:
my $gappy = pack( 'c x![s] s c x![l!] l!', $c1, $s, $c2, $l );
Dealing with Endian-ness¶
Now, imagine that we want to pack the data for a machine with a different
byte-order. First, we'll have to figure out how big the data types on the
target machine really are. Let's assume that the longs are 32 bits wide and
the shorts are 16 bits wide. You can then rewrite the template as:
my $gappy = pack( 'c x![s] s c x![l] l', $c1, $s, $c2, $l );
If the target machine is little-endian, we could write:
my $gappy = pack( 'c x![s] s< c x![l] l<', $c1, $s, $c2, $l );
This forces the short and the long members to be little-endian, and is just fine
if you don't have too many struct members. But we could also use the
byte-order modifier on a group and write the following:
my $gappy = pack( '( c x![s] s c x![l] l )<', $c1, $s, $c2, $l );
This is not as short as before, but it makes it more obvious that we intend to
have little-endian byte-order for a whole group, not only for individual
template codes. It can also be more readable and easier to maintain.
Alignment, Take 2¶
I'm afraid that we're not quite through with the alignment catch yet. The hydra
raises another ugly head when you pack arrays of structures:
typedef struct {
short count;
char glyph;
} cell_t;
typedef cell_t buffer_t[BUFLEN];
Where's the catch? Padding is neither required before the first field
"count", nor between this and the next field "glyph", so
why can't we simply pack like this:
# something goes wrong here:
pack( 's!a' x @buffer,
map{ ( $_->{count}, $_->{glyph} ) } @buffer );
This packs "3*@buffer" bytes, but it turns out that the size of
"buffer_t" is four times "BUFLEN"! The moral of the story
is that the required alignment of a structure or array is propagated to the
next higher level where we have to consider padding
at the end of each
component as well. Thus the correct template is:
pack( 's!ax' x @buffer,
map{ ( $_->{count}, $_->{glyph} ) } @buffer );
Alignment, Take 3¶
And even if you take all the above into account, ANSI still lets this:
typedef struct {
char foo[2];
} foo_t;
vary in size. The alignment constraint of the structure can be greater than any
of its elements. [And if you think that this doesn't affect anything common,
dismember the next cellphone that you see. Many have ARM cores, and the ARM
structure rules make "sizeof (foo_t)" == 4]
Pointers for How to Use Them¶
The title of this section indicates the second problem you may run into sooner
or later when you pack C structures. If the function you intend to call
expects a, say, "void *" value, you
cannot simply take a
reference to a Perl variable. (Although that value certainly is a memory
address, it's not the address where the variable's contents are stored.)
Template code "P" promises to pack a "pointer to a fixed length
string". Isn't this what we want? Let's try:
# allocate some storage and pack a pointer to it
my $memory = "\x00" x $size;
my $memptr = pack( 'P', $memory );
But wait: doesn't "pack" just return a sequence of bytes? How can we
pass this string of bytes to some C code expecting a pointer which is, after
all, nothing but a number? The answer is simple: We have to obtain the numeric
address from the bytes returned by "pack".
my $ptr = unpack( 'L!', $memptr );
Obviously this assumes that it is possible to typecast a pointer to an unsigned
long and vice versa, which frequently works but should not be taken as a
universal law. - Now that we have this pointer the next question is: How can
we put it to good use? We need a call to some C function where a pointer is
expected. The
read(2) system call comes to mind:
ssize_t read(int fd, void *buf, size_t count);
After reading perlfunc explaining how to use "syscall" we can write
this Perl function copying a file to standard output:
require 'syscall.ph';
sub cat($){
my $path = shift();
my $size = -s $path;
my $memory = "\x00" x $size; # allocate some memory
my $ptr = unpack( 'L', pack( 'P', $memory ) );
open( F, $path ) || die( "$path: cannot open ($!)\n" );
my $fd = fileno(F);
my $res = syscall( &SYS_read, fileno(F), $ptr, $size );
print $memory;
close( F );
}
This is neither a specimen of simplicity nor a paragon of portability but it
illustrates the point: We are able to sneak behind the scenes and access
Perl's otherwise well-guarded memory! (Important note: Perl's
"syscall" does
not require you to construct pointers in this
roundabout way. You simply pass a string variable, and Perl forwards the
address.)
How does "unpack" with "P" work? Imagine some pointer in the
buffer about to be unpacked: If it isn't the null pointer (which will smartly
produce the "undef" value) we have a start address - but then what?
Perl has no way of knowing how long this "fixed length string" is,
so it's up to you to specify the actual size as an explicit length after
"P".
my $mem = "abcdefghijklmn";
print unpack( 'P5', pack( 'P', $mem ) ); # prints "abcde"
As a consequence, "pack" ignores any number or "*" after
"P".
Now that we have seen "P" at work, we might as well give "p"
a whirl. Why do we need a second template code for packing pointers at all?
The answer lies behind the simple fact that an "unpack" with
"p" promises a null-terminated string starting at the address taken
from the buffer, and that implies a length for the data item to be returned:
my $buf = pack( 'p', "abc\x00efhijklmn" );
print unpack( 'p', $buf ); # prints "abc"
Albeit this is apt to be confusing: As a consequence of the length being implied
by the string's length, a number after pack code "p" is a repeat
count, not a length as after "P".
Using "pack(..., $x)" with "P" or "p" to get the
address where $x is actually stored must be used with circumspection. Perl's
internal machinery considers the relation between a variable and that address
as its very own private matter and doesn't really care that we have obtained a
copy. Therefore:
- •
- Do not use "pack" with "p" or
"P" to obtain the address of variable that's bound to go out of
scope (and thereby freeing its memory) before you are done with using the
memory at that address.
- •
- Be very careful with Perl operations that change the value
of the variable. Appending something to the variable, for instance, might
require reallocation of its storage, leaving you with a pointer into
no-man's land.
- •
- Don't think that you can get the address of a Perl variable
when it is stored as an integer or double number! "pack('P',
$x)" will force the variable's internal representation to string,
just as if you had written something like "$x .= ''".
It's safe, however, to P- or p-pack a string literal, because Perl simply
allocates an anonymous variable.
Pack Recipes¶
Here are a collection of (possibly) useful canned recipes for "pack"
and "unpack":
# Convert IP address for socket functions
pack( "C4", split /\./, "123.4.5.6" );
# Count the bits in a chunk of memory (e.g. a select vector)
unpack( '%32b*', $mask );
# Determine the endianness of your system
$is_little_endian = unpack( 'c', pack( 's', 1 ) );
$is_big_endian = unpack( 'xc', pack( 's', 1 ) );
# Determine the number of bits in a native integer
$bits = unpack( '%32I!', ~0 );
# Prepare argument for the nanosleep system call
my $timespec = pack( 'L!L!', $secs, $nanosecs );
For a simple memory dump we unpack some bytes into just as many pairs of hex
digits, and use "map" to handle the traditional spacing - 16 bytes
to a line:
my $i;
print map( ++$i % 16 ? "$_ " : "$_\n",
unpack( 'H2' x length( $mem ), $mem ) ),
length( $mem ) % 16 ? "\n" : '';
Funnies Section¶
# Pulling digits out of nowhere...
print unpack( 'C', pack( 'x' ) ),
unpack( '%B*', pack( 'A' ) ),
unpack( 'H', pack( 'A' ) ),
unpack( 'A', unpack( 'C', pack( 'A' ) ) ), "\n";
# One for the road ;-)
my $advice = pack( 'all u can in a van' );
Authors¶
Simon Cozens and Wolfgang Laun.