NAME¶
robot-playerjoy - console-based client for teleoperation
SYNOPSIS¶
robot-playerjoy [options]
 <host:port>
  [<host:port>]
DESCRIPTION¶
robot-playerjoy is a console-based client that provides planar,
  differential-drive teleoperation of position2d and position3d devices. In
  other words, robot-playerjoy allows you to manually drive your (physical or
  simulated) robot around. robot-playerjoy uses velocity control, and so will
  only work when the underlying driver supports velocity control (most drivers
  do).
OPTIONS¶
  - -v
 
  - verbose mode. Print the Player device state on stdout.
 
  - -3d
 
  - connect to position3d interface (instead of position).
 
  - -c
 
  - continuously send commands.
 
  - -n
 
  - don't send commands or enable motors (for debugging).
 
  - -k
 
  - use keyboard control (instead of joystick device).
 
  - -p
 
  - print out speeds on the console.
 
  - -udp
 
  - use UDP instead of TCP (deprecated, currently
    disabled).
 
  - -speed speed
 
  - maximum linear speed in meter per second (default:
    0.5).
 
  - -turnspeed speed
 
  - maximum angular speed in degrees per second (default:
    60).
 
  - -dev device
 
  - joystick device file the joystick is connected to (default:
      /dev/js0).
 
AUTHOR¶
Player was written by Brian Gerkey <gerkey@users.sourceforge.net>
  and contributors. This manual page was written by Daniel Hess for the Debian
  Project.
SEE ALSO¶
The HTML documentation in 
/usr/share/doc/player/html of the
  
robot-player-doc package.