table of contents
SLUDGE ENGINE(1) | SLUDGE Engine User Manual | SLUDGE ENGINE(1) |
NAME¶
sludge-engine - runtime engine for SLUDGE gamesSYNOPSIS¶
sludge-engine
[ -f | --fullscreen | -w | --window]
[{-l | --language=} number]
[{-a |
--antialias=} {-1 | 0 |
1}] [{
-d | --debug=} {0 | 1}]
gamefile
sludge-engine
[ -h | --help]
DESCRIPTION¶
This manual page documents briefly the sludge-engine command. This manual page was written for the Debian distribution because the original program does not have a manual page. Instead, it has documentation in the html format; see below. sludge-engine is a runtime engine needed to play SLUDGE games.OPTIONS¶
The program follows the usual GNU command line syntax, with long options starting with two dashes (`-'). A summary of options is included below. -f, --fullscreenSet display mode to fullscreen.
-w, --window
Set display mode to windowed.
-l number, --language=number
Set language to number (>=0).
-a number, --antialias=number
Turn antialiasing on (1) or off
(0) or choose linear interpolation ( -1).
-d number, --debug=number
Turn debug mode on (1) or off
(0).
-h, --help
Print help message.
KEYBOARD SHORTCUTS¶
Keyboard shortcuts allow changing some options at any time. Alt+EnterToggle between fullscreen and windowed
mode.
Alt+A
Toggle antialiasing on or off.
FILES¶
${HOME}/.sludge-engine/Games store their configurations in
subdirectories of this directory.
BUGS¶
Please report bugs in the SLUDGE forum at http://opensludge.sourceforge.net.SEE ALSO¶
The full SLUDGE documentation is included in the package sludge-doc. It is installed to /usr/share/doc/sludge/SLUDGE_Help.html.AUTHOR¶
Tobias Hansen <tobias.han@gmx.de>Wrote this manpage for the Debian
system.
COPYRIGHT¶
Copyright © 2011 Tobias Hansen05/13/2012 | sludge-engine |