NAME¶
glmatrix - simulates the title sequence effect of the movie
SYNOPSIS¶
glmatrix [-display
host:display.screen] [-window] [-root]
[-install] [-visual
visual] [-delay
usecs] [-speed
ratio]
[-density
pct] [-no-fog] [-no-waves] [-no-rotate] [-binary]
[-hexadecimal] [-dna] [-clock] [-timefmt
fmt] [-wireframe] [-fps]
DESCRIPTION¶
The
glmatrix program draws the 3D "digital rain" effect, as
seen in the title sequence of the Wachowski brothers' film, "The
Matrix".
Also see
xmatrix(6x) for a 2D rendering of the similar effect that
appeared on the computer monitors actually
in the movie.
OPTIONS¶
glmatrix accepts the following options:
- -window
- Draw on a newly-created window. This is the default.
- -root
- Draw on the root window.
- -install
- Install a private colormap for the window.
- -visual visual
- Specify which visual to use. Legal values are the name of a
visual class, or the id number (decimal or hex) of a specific visual.
- -delay usecs
- The delay between frames of the animation, in microseconds:
default 30000.
- -speed ratio
- How fast the glyphs should move; default 1.0. 2.0 means
twice as fast, 0.5 means half as fast.
- -density percentage
- The approximate percentage of the screen that should be
filled with characters at any given time. Default 20%.
- -no-fog
- By default, glyphs are dimmer the farther away they are.
This argument disables that.
- -no-waves
- By default, waves of color roll down the columns of glyphs.
This argument disables that.
- -no-rotate
- By default, the scene slowly tilts and rotates. This
argument disables that.
- -binary
- Instead of displaying Matrix glyphs, only display ones and
zeros.
- -hexadecimal
- Instead of displaying Matrix glyphs, display hexadecimal
digits.
- -dna
- Instead of displaying Matrix glyphs, display genetic code
(guanine, adenine, thymine, and cytosine.)
- -clock
- Hide a clock displaying the current time somewhere in the
glyphs.
- -timefmt strftime-string
- How to format the clock when -clock is specified.
Default " %l%M%p ".
- -speed ratio
- Less than 1 for slower, greater than 1 for faster. Default
1.
- -wireframe
- Just draw boxes instead of textured characters.
- -fps
- Display the current frame rate, CPU load, and polygon
count.
ENVIRONMENT¶
- DISPLAY
- to get the default host and display number.
- XENVIRONMENT
- to get the name of a resource file that overrides the
global resources stored in the RESOURCE_MANAGER property.
SEE ALSO¶
xmatrix(6x),
X(1),
xscreensaver(1)
COPYRIGHT¶
Copyright © 1999-2003 by Jamie Zawinski. Permission to use, copy, modify,
distribute, and sell this software and its documentation for any purpose is
hereby granted without fee, provided that the above copyright notice appear in
all copies and that both that copyright notice and this permission notice
appear in supporting documentation. No representations are made about the
suitability of this software for any purpose. It is provided "as is"
without express or implied warranty.
AUTHOR¶
Jamie Zawinski <jwz@jwz.org>, 8-Jun-2003.