NAME¶
gltext - draws text spinning around in 3D
SYNOPSIS¶
gltext [-display 
host:display.screen] [-window] [-root] [-visual
  
visual] [-delay 
microseconds] [-text 
string] [-program
  
command] [-wander] [-no-wander] [-spin 
axes] [-no-spin] [-front]
  [-no-front] [-wireframe] [-fps]
DESCRIPTION¶
The 
gltext program draws some text spinning around in 3D, using a font
  that appears to be made of solid tubes.
OPTIONS¶
gltext accepts the following options:
  - -window
 
  - Draw on a newly-created window. This is the default.
 
  - -root
 
  - Draw on the root window.
 
  - -install
 
  - Install a private colormap for the window.
 
  - -visual visual
 
  - Specify which visual to use. Legal values are the name of a
      visual class, or the id number (decimal or hex) of a specific visual.
 
  - -text string
 
  - The text to display. This may contain newlines, but it
      shouldn't be very long. The default is to display the machine name and OS
      version.
    
 
    This may also be a format string acceptable to date(1) and
      strftime(3), in which case, it will be updated once a
      second. So to make this program display a spinning digital clock, you
      could do this:
    gltext -text "%A%n%d %b %Y%n%l:%M:%S %p"
    
    To include a literal `%', you must double it: `%%'.
     
    See the man page for strftime(3) for more details. 
  - -program command
 
  - The given program is run, and its output is displayed. If
      specified, this overrides -text. The program will be re-run every 5
      seconds to re-generate the text. It should run quickly, and shouldn't
      generate too much text.
 
  - -wander
 
  - Move the text around the screen. This is the default.
 
  - -no-wander
 
  - Keep the text centered on the screen.
 
  - -spin
 
  - Which axes around which the text should spin. The default
      is "XYZ", meaning rotate it freely in space. " -spin
      Z" would rotate the text in the plane of the screen while not
      rotating it into or out of the screen; etc.
 
  - -no-spin
 
  - Don't spin the text at all: the same as -spin
      "".
 
  - -front
 
  - When spinning, never spin all the way around or upside
      down: always face mostly forward so that the text is easily readable.
 
  - -no-front
 
  - Allow spins to go all the way around or upside down. This
      is the default.
 
  - -wireframe
 
  - Render in wireframe instead of solid.
 
  - -fps
 
  - Display the current frame rate, CPU load, and polygon
      count.
 
ENVIRONMENT¶
  - DISPLAY
 
  - to get the default host and display number.
 
  - XENVIRONMENT
 
  - to get the name of a resource file that overrides the
      global resources stored in the RESOURCE_MANAGER property.
 
SEE ALSO¶
X(1), 
xscreensaver(1)
COPYRIGHT¶
Copyright © 2001-2005 by Jamie Zawinski. Permission to use, copy, modify,
  distribute, and sell this software and its documentation for any purpose is
  hereby granted without fee, provided that the above copyright notice appear in
  all copies and that both that copyright notice and this permission notice
  appear in supporting documentation. No representations are made about the
  suitability of this software for any purpose. It is provided "as is"
  without express or implied warranty.
AUTHOR¶
Jamie Zawinski <jwz@jwz.org>