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emp_hub(6) Games Manual emp_hub(6)

NAME

emp_hub - Empire multiplexer

SYNOPSIS

emp_hub [-persistent] [-debug] [-help] [-mirror] host port localport

DESCRIPTION

emp_hub allows multiple clients to simultaneously connect to a single Empire country. This allows you to use both a fast and a smart client simultaneously. It also permits multiple corulers to log in at once.

Parameters

Hostname of the upstream server.
TCP/IP port number the empire server is running on.
TCP/IP port number the emp_hub should listen to for incoming client connections.
Copy commands and replies to all clients using new protocols. Currently only the lafe client is aware of these protocols, though most clients will ignore them.
Normally emp_hub exits after the last client disconnects. With this option emp_hub does not exit, and will wait for new clients to connect. emp_hub must be killed by the user using the kill command.
Brief usage information.
Print lots of messages, including everything sent and received by a client. Useful when debugging either emp_hub , a client, or the server.

SEE ALSO

emp_server(6), emp_client(6), emp_hub(6), pei(6), eif(6), http://www.empire.net/~harmless/guide.html, http://empire.idlpaper.com/

BUGS

Due to the nature of the empire protocol, only one client may have input focus at one time. If a client pauses at a context sensitive prompt from the server, all other clients will be unable to send data.

AUTHOR

This manual page was written by Drake Diedrich <Drake.Diedrich@anu.edu.au>