table of contents
GLDELETETEXTURES(3G) | [FIXME: manual] | GLDELETETEXTURES(3G) |
NAME¶
glDeleteTextures - delete named texturesC SPECIFICATION¶
void glDeleteTextures(GLsizei n, const GLuint * textures);
PARAMETERS¶
nSpecifies the number of textures to be deleted.
textures
Specifies an array of textures to be deleted.
DESCRIPTION¶
glDeleteTextures deletes n textures named by the elements of the array textures. After a texture is deleted, it has no contents or dimensionality, and its name is free for reuse (for example by glGenTextures()). If a texture that is currently bound is deleted, the binding reverts to 0 (the default texture).glDeleteTextures silently ignores 0's and names that do not correspond to existing textures.
ERRORS¶
GL_INVALID_VALUE is generated if n is negative.ASSOCIATED GETS¶
glIsTexture()VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDeleteTextures | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
glBindTexture(), glCopyTexImage1D(), glCopyTexImage2D(), glGenTextures(), glGet(), glGetTexParameter(), glTexImage1D(), glTexImage2D(), glTexParameter()COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.COPYRIGHT¶
Copyright © 1991-2006 Silicon Graphics, Inc.Copyright © 2010-2014 Khronos Group
01/03/2018 | [FIXME: source] |