Manpages of opengl-4-man-doc in Debian buster
- EmitStreamVertex(3g)
- EmitVertex(3g)
- EndPrimitive(3g)
- EndStreamPrimitive(3g)
- abs(3g)
- acos(3g)
- acosh(3g)
- all(3g)
- any(3g)
- asin(3g)
- asinh(3g)
- atan(3g)
- atanh(3g)
- atomicAdd(3g)
- atomicAnd(3g)
- atomicCompSwap(3g)
- atomicCounter(3g)
- atomicCounterDecrement(3g)
- atomicCounterIncrement(3g)
- atomicExchange(3g)
- atomicMax(3g)
- atomicMin(3g)
- atomicOr(3g)
- atomicXor(3g)
- barrier(3g)
- bitCount(3g)
- bitfieldExtract(3g)
- bitfieldInsert(3g)
- bitfieldReverse(3g)
- ceil(3g)
- clamp(3g)
- cos(3g)
- cosh(3g)
- cross(3g)
- dFdx,_dFdy(3g)
- degrees(3g)
- determinant(3g)
- distance(3g)
- dot(3g)
- equal(3g)
- exp(3g)
- exp2(3g)
- faceforward(3g)
- findLSB(3g)
- findMSB(3g)
- floatBitsToInt(3g)
- floor(3g)
- fma(3g)
- fract(3g)
- frexp(3g)
- fwidth(3g)
- glActiveShaderProgram(3g)
- glActiveTexture(3g)
- glAttachShader(3g)
- glBeginConditionalRender(3g)
- glBeginQuery(3g)
- glBeginQueryIndexed,_glEndQueryIndexed(3g)
- glBeginTransformFeedback(3g)
- glBindAttribLocation(3g)
- glBindBuffer(3g)
- glBindBufferBase(3g)
- glBindBufferRange(3g)
- glBindBuffersBase(3g)
- glBindBuffersRange(3g)
- glBindFragDataLocation(3g)
- glBindFragDataLocationIndexed(3g)
- glBindFramebuffer(3g)
- glBindImageTexture(3g)
- glBindImageTextures(3g)
- glBindProgramPipeline(3g)
- glBindRenderbuffer(3g)
- glBindSampler(3g)
- glBindSamplers(3g)
- glBindTexture(3g)
- glBindTextureUnit(3g)
- glBindTextures(3g)
- glBindTransformFeedback(3g)
- glBindVertexArray(3g)
- glBindVertexBuffer(3g)
- glBindVertexBuffers(3g)
- glBlendColor(3g)
- glBlendEquation(3g)
- glBlendEquationSeparate(3g)
- glBlendFunc(3g)
- glBlendFuncSeparate(3g)
- glBlitFramebuffer(3g)
- glBlitNamedFramebuffer(3g)
- glBufferData(3g)
- glBufferStorage(3g)
- glBufferSubData(3g)
- glCheckFramebufferStatus(3g)
- glCheckNamedFramebufferStatus(3g)
- glClampColor(3g)
- glClear(3g)
- glClearBuffer(3g)
- glClearBufferData(3g)
- glClearBufferSubData(3g)
- glClearColor(3g)
- glClearDepth(3g)
- glClearNamedBufferData(3g)
- glClearNamedBufferSubData(3g)
- glClearStencil(3g)
- glClearTexImage(3g)
- glClearTexSubImage(3g)
- glClientWaitSync(3g)
- glClipControl(3g)
- glColorMask,_glColorMaski(3g)
- glCompileShader(3g)
- glCompressedTexImage1D(3g)
- glCompressedTexImage2D(3g)
- glCompressedTexImage3D(3g)
- glCompressedTexSubImage1D(3g)
- glCompressedTexSubImage2D(3g)
- glCompressedTexSubImage3D(3g)
- glCompressedTextureSubImage1D(3g)
- glCompressedTextureSubImage2D(3g)
- glCompressedTextureSubImage3D(3g)
- glCopyBufferSubData(3g)
- glCopyImageSubData(3g)
- glCopyNamedBufferSubData(3g)
- glCopyTexImage1D(3g)
- glCopyTexImage2D(3g)
- glCopyTexSubImage1D(3g)
- glCopyTexSubImage2D(3g)
- glCopyTexSubImage3D(3g)
- glCopyTextureSubImage1D(3g)
- glCopyTextureSubImage2D(3g)
- glCopyTextureSubImage3D(3g)
- glCreateBuffers(3g)
- glCreateFramebuffers(3g)
- glCreateProgram(3g)
- glCreateProgramPipelines(3g)
- glCreateQueries(3g)
- glCreateRenderbuffers(3g)
- glCreateSamplers(3g)
- glCreateShader(3g)
- glCreateShaderProgramv(3g)
- glCreateTextures(3g)
- glCreateTransformFeedbacks(3g)
- glCreateVertexArrays(3g)
- glCullFace(3g)
- glDebugMessageCallback(3g)
- glDebugMessageControl(3g)
- glDebugMessageInsert(3g)
- glDeleteBuffers(3g)
- glDeleteFramebuffers(3g)
- glDeleteProgram(3g)
- glDeleteProgramPipelines(3g)
- glDeleteQueries(3g)
- glDeleteRenderbuffers(3g)
- glDeleteSamplers(3g)
- glDeleteShader(3g)
- glDeleteSync(3g)
- glDeleteTextures(3g)
- glDeleteTransformFeedbacks(3g)
- glDeleteVertexArrays(3g)
- glDepthFunc(3g)
- glDepthMask(3g)
- glDepthRange(3g)
- glDepthRangeArray(3g)
- glDepthRangeIndexed(3g)
- glDetachShader(3g)
- glDisableVertexArrayAttrib(3g)
- glDisableVertexAttribArray(3g)
- glDispatchCompute(3g)
- glDispatchComputeIndirect(3g)
- glDrawArrays(3g)
- glDrawArraysIndirect(3g)
- glDrawArraysInstanced(3g)
- glDrawArraysInstancedBaseInstance(3g)
- glDrawBuffer(3g)
- glDrawBuffers(3g)
- glDrawElements(3g)
- glDrawElementsBaseVertex(3g)
- glDrawElementsIndirect(3g)
- glDrawElementsInstanced(3g)
- glDrawElementsInstancedBaseInstance(3g)
- glDrawElementsInstancedBaseVertex(3g)
- glDrawElementsInstancedBaseVertexBaseInstance(3g)
- glDrawRangeElements(3g)
- glDrawRangeElementsBaseVertex(3g)
- glDrawTransformFeedback(3g)
- glDrawTransformFeedbackInstanced(3g)
- glDrawTransformFeedbackStream(3g)
- glDrawTransformFeedbackStreamInstanced(3g)
- glEnable(3g)
- glEnableVertexArrayAttrib(3g)
- glEnableVertexAttribArray(3g)
- glFenceSync(3g)
- glFinish(3g)
- glFlush(3g)
- glFlushMappedBufferRange(3g)
- glFlushMappedNamedBufferRange(3g)
- glFramebufferParameteri(3g)
- glFramebufferRenderbuffer(3g)
- glFramebufferTexture(3g)
- glFramebufferTextureLayer(3g)
- glFrontFace(3g)
- glGenBuffers(3g)
- glGenFramebuffers(3g)
- glGenProgramPipelines(3g)
- glGenQueries(3g)
- glGenRenderbuffers(3g)
- glGenSamplers(3g)
- glGenTextures(3g)
- glGenTransformFeedbacks(3g)
- glGenVertexArrays(3g)
- glGenerateMipmap(3g)
- glGenerateTextureMipmap(3g)
- glGet(3g)
- glGetActiveAtomicCounterBufferiv(3g)
- glGetActiveAttrib(3g)
- glGetActiveSubroutineName(3g)
- glGetActiveSubroutineUniform(3g)
- glGetActiveSubroutineUniformName(3g)
- glGetActiveUniform(3g)
- glGetActiveUniformBlock(3g)
- glGetActiveUniformBlockName(3g)
- glGetActiveUniformName(3g)
- glGetActiveUniformsiv(3g)
- glGetAttachedShaders(3g)
- glGetAttribLocation(3g)
- glGetBufferParameteri64v(3g)
- glGetBufferParameteriv(3g)
- glGetBufferPointerv(3g)
- glGetBufferSubData(3g)
- glGetCompressedTexImage(3g)
- glGetCompressedTextureImage(3g)
- glGetCompressedTextureSubImage(3g)
- glGetDebugMessageLog(3g)
- glGetError(3g)
- glGetFragDataIndex(3g)
- glGetFragDataLocation(3g)
- glGetFramebufferAttachmentParameteriv(3g)
- glGetFramebufferParameteriv(3g)
- glGetGraphicsResetStatus(3g)
- glGetInternalformat(3g)
- glGetMultisamplefv(3g)
- glGetNamedBufferParameteri64v(3g)
- glGetNamedBufferParameteriv(3g)
- glGetNamedBufferPointerv(3g)
- glGetNamedBufferSubData(3g)
- glGetNamedFramebufferAttachmentParameteriv(3g)
- glGetNamedFramebufferParameteriv(3g)
- glGetNamedRenderbufferParameteriv(3g)
- glGetObjectLabel(3g)
- glGetObjectPtrLabel(3g)
- glGetPointerv(3g)
- glGetProgramBinary(3g)
- glGetProgramInfoLog(3g)
- glGetProgramInterface(3g)
- glGetProgramPipeline(3g)
- glGetProgramPipelineInfoLog(3g)
- glGetProgramResource(3g)
- glGetProgramResourceIndex(3g)
- glGetProgramResourceLocation(3g)
- glGetProgramResourceLocationIndex(3g)
- glGetProgramResourceName(3g)
- glGetProgramStage(3g)
- glGetProgramiv(3g)
- glGetQueryIndexediv(3g)
- glGetQueryObject(3g)
- glGetQueryiv(3g)
- glGetRenderbufferParameteriv(3g)
- glGetSamplerParameter(3g)
- glGetShaderInfoLog(3g)
- glGetShaderPrecisionFormat(3g)
- glGetShaderSource(3g)
- glGetShaderiv(3g)
- glGetString(3g)
- glGetSubroutineIndex(3g)
- glGetSubroutineUniformLocation(3g)
- glGetSynciv(3g)
- glGetTexImage(3g)
- glGetTexLevelParameter(3g)
- glGetTexParameter(3g)
- glGetTextureImage(3g)
- glGetTextureSubImage(3g)
- glGetTransformFeedbackVarying(3g)
- glGetTransformFeedbackiv(3g)
- glGetUniformBlockIndex(3g)
- glGetUniformIndices(3g)
- glGetUniformLocation(3g)
- glGetUniformSubroutine(3g)
- glGetUniformfv(3g)
- glGetUniformiv(3g)
- glGetVertexArrayIndexed(3g)
- glGetVertexArrayiv(3g)
- glGetVertexAttribIiv(3g)
- glGetVertexAttribIuiv(3g)
- glGetVertexAttribLdv(3g)
- glGetVertexAttribPointerv(3g)
- glGetVertexAttribdv(3g)
- glGetVertexAttribfv(3g)
- glGetVertexAttribiv(3g)
- glGetnCompressedTexImage(3g)
- glGetnTexImage(3g)
- glHint(3g)
- glInvalidateBufferData(3g)
- glInvalidateBufferSubData(3g)
- glInvalidateFramebuffer(3g)
- glInvalidateNamedFramebufferData(3g)
- glInvalidateNamedFramebufferSubData(3g)
- glInvalidateSubFramebuffer(3g)
- glInvalidateTexImage(3g)
- glInvalidateTexSubImage(3g)
- glIsBuffer(3g)
- glIsEnabled,_glIsEnabledi(3g)
- glIsFramebuffer(3g)
- glIsProgram(3g)
- glIsProgramPipeline(3g)
- glIsQuery(3g)
- glIsRenderbuffer(3g)
- glIsSampler(3g)
- glIsShader(3g)
- glIsSync(3g)
- glIsTexture(3g)
- glIsTransformFeedback(3g)
- glIsVertexArray(3g)
- glLineWidth(3g)
- glLinkProgram(3g)
- glLogicOp(3g)
- glMapBuffer(3g)
- glMapBufferRange(3g)
- glMapNamedBuffer(3g)
- glMapNamedBufferRange(3g)
- glMemoryBarrier(3g)
- glMinSampleShading(3g)
- glMultiDrawArrays(3g)
- glMultiDrawArraysIndirect(3g)
- glMultiDrawElements(3g)
- glMultiDrawElementsBaseVertex(3g)
- glMultiDrawElementsIndirect(3g)
- glNamedBufferData(3g)
- glNamedBufferStorage(3g)
- glNamedBufferSubData(3g)
- glNamedFramebufferDrawBuffer(3g)
- glNamedFramebufferDrawBuffers(3g)
- glNamedFramebufferParameteri(3g)
- glNamedFramebufferReadBuffer(3g)
- glNamedFramebufferRenderbuffer(3g)
- glNamedFramebufferTextureLayer(3g)
- glNamedRenderbufferStorage(3g)
- glNamedRenderbufferStorageMultisample(3g)
- glObjectLabel(3g)
- glObjectPtrLabel(3g)
- glPatchParameter(3g)
- glPauseTransformFeedback(3g)
- glPixelStore(3g)
- glPointParameter(3g)
- glPointSize(3g)
- glPolygonMode(3g)
- glPolygonOffset(3g)
- glPopDebugGroup(3g)
- glPrimitiveRestartIndex(3g)
- glProgramBinary(3g)
- glProgramParameter(3g)
- glProgramUniform1f(3g)
- glProgramUniform1fv(3g)
- glProgramUniform1i(3g)
- glProgramUniform1iv(3g)
- glProgramUniform1ui(3g)
- glProgramUniform1uiv(3g)
- glProgramUniform2f(3g)
- glProgramUniform2fv(3g)
- glProgramUniform2i(3g)
- glProgramUniform2iv(3g)
- glProgramUniform2ui(3g)
- glProgramUniform2uiv(3g)
- glProgramUniform3f(3g)
- glProgramUniform3fv(3g)
- glProgramUniform3i(3g)
- glProgramUniform3iv(3g)
- glProgramUniform3ui(3g)
- glProgramUniform3uiv(3g)
- glProgramUniform4f(3g)
- glProgramUniform4fv(3g)
- glProgramUniform4i(3g)
- glProgramUniform4iv(3g)
- glProgramUniform4ui(3g)
- glProgramUniform4uiv(3g)
- glProgramUniformMatrix2fv(3g)
- glProgramUniformMatrix2x3fv(3g)
- glProgramUniformMatrix2x4fv(3g)
- glProgramUniformMatrix3fv(3g)
- glProgramUniformMatrix3x2fv(3g)
- glProgramUniformMatrix3x4fv(3g)
- glProgramUniformMatrix4fv(3g)
- glProgramUniformMatrix4x2fv(3g)
- glProgramUniformMatrix4x3fv(3g)
- glProvokingVertex(3g)
- glPushDebugGroup(3g)
- glQueryCounter(3g)
- glReadBuffer(3g)
- glReadPixels(3g)
- glReadnPixels(3g)
- glReleaseShaderCompiler(3g)
- glRenderbufferStorage(3g)
- glRenderbufferStorageMultisample(3g)
- glResumeTransformFeedback(3g)
- glSampleCoverage(3g)
- glSampleMaski(3g)
- glSamplerParameter(3g)
- glScissor(3g)
- glScissorArray(3g)
- glScissorIndexed(3g)
- glShaderBinary(3g)
- glShaderSource(3g)
- glShaderStorageBlockBinding(3g)
- glStencilFunc(3g)
- glStencilFuncSeparate(3g)
- glStencilMask(3g)
- glStencilMaskSeparate(3g)
- glStencilOp(3g)
- glStencilOpSeparate(3g)
- glTexBuffer(3g)
- glTexBufferRange(3g)
- glTexImage1D(3g)
- glTexImage2D(3g)
- glTexImage2DMultisample(3g)
- glTexImage3D(3g)
- glTexImage3DMultisample(3g)
- glTexParameter(3g)
- glTexStorage1D(3g)
- glTexStorage2D(3g)
- glTexStorage2DMultisample(3g)
- glTexStorage3D(3g)
- glTexStorage3DMultisample(3g)
- glTexSubImage1D(3g)
- glTexSubImage2D(3g)
- glTexSubImage3D(3g)
- glTextureBarrier(3g)
- glTextureBuffer(3g)
- glTextureBufferRange(3g)
- glTextureParameter(3g)
- glTextureStorage1D(3g)
- glTextureStorage2D(3g)
- glTextureStorage2DMultisample(3g)
- glTextureStorage3D(3g)
- glTextureStorage3DMultisample(3g)
- glTextureSubImage1D(3g)
- glTextureSubImage2D(3g)
- glTextureSubImage3D(3g)
- glTextureView(3g)
- glTransformFeedbackBufferBase(3g)
- glTransformFeedbackBufferRange(3g)
- glTransformFeedbackVaryings(3g)
- glUniform1f(3g)
- glUniform1fv(3g)
- glUniform1i(3g)
- glUniform1iv(3g)
- glUniform1ui(3g)
- glUniform1uiv(3g)
- glUniform2f(3g)
- glUniform2fv(3g)
- glUniform2i(3g)
- glUniform2iv(3g)
- glUniform2ui(3g)
- glUniform2uiv(3g)
- glUniform3f(3g)
- glUniform3fv(3g)
- glUniform3i(3g)
- glUniform3iv(3g)
- glUniform3ui(3g)
- glUniform3uiv(3g)
- glUniform4f(3g)
- glUniform4fv(3g)
- glUniform4i(3g)
- glUniform4iv(3g)
- glUniform4ui(3g)
- glUniform4uiv(3g)
- glUniformBlockBinding(3g)
- glUniformMatrix2fv(3g)
- glUniformMatrix2x3fv(3g)
- glUniformMatrix2x4fv(3g)
- glUniformMatrix3fv(3g)
- glUniformMatrix3x2fv(3g)
- glUniformMatrix3x4fv(3g)
- glUniformMatrix4fv(3g)
- glUniformMatrix4x2fv(3g)
- glUniformMatrix4x3fv(3g)
- glUniformSubroutines(3g)
- glUnmapBuffer(3g)
- glUnmapNamedBuffer(3g)
- glUseProgram(3g)
- glUseProgramStages(3g)
- glValidateProgram(3g)
- glValidateProgramPipeline(3g)
- glVertexArrayAttribFormat(3g)
- glVertexArrayBindingDivisor(3g)
- glVertexArrayElementBuffer(3g)
- glVertexArrayVertexBuffer(3g)
- glVertexArrayVertexBuffers(3g)
- glVertexAttrib(3g)
- glVertexAttribBinding(3g)
- glVertexAttribDivisor(3g)
- glVertexAttribFormat(3g)
- glVertexAttribPointer(3g)
- glVertexBindingDivisor(3g)
- glViewport(3g)
- glViewportArray(3g)
- glViewportIndexed(3g)
- glWaitSync(3g)
- gl_ClipDistance(3g)
- gl_CullDistance(3g)
- gl_FragCoord(3g)
- gl_FragDepth(3g)
- gl_FrontFacing(3g)
- gl_GlobalInvocationID(3g)
- gl_HelperInvocation(3g)
- gl_InstanceID(3g)
- gl_InvocationID(3g)
- gl_Layer(3g)
- gl_LocalInvocationID(3g)
- gl_LocalInvocationIndex(3g)
- gl_NumSamples(3g)
- gl_NumWorkGroups(3g)
- gl_PatchVerticesIn(3g)
- gl_PointCoord(3g)
- gl_PointSize(3g)
- gl_Position(3g)
- gl_PrimitiveID(3g)
- gl_PrimitiveIDIn(3g)
- gl_SampleID(3g)
- gl_SampleMask(3g)
- gl_SampleMaskIn(3g)
- gl_SamplePosition(3g)
- gl_TessCoord(3g)
- gl_TessLevelInner(3g)
- gl_TessLevelOuter(3g)
- gl_VertexID(3g)
- gl_ViewportIndex(3g)
- gl_WorkGroupID(3g)
- gl_WorkGroupSize(3g)
- greaterThan(3g)
- greaterThanEqual(3g)
- groupMemoryBarrier(3g)
- imageAtomicAdd(3g)
- imageAtomicAnd(3g)
- imageAtomicCompSwap(3g)
- imageAtomicExchange(3g)
- imageAtomicMax(3g)
- imageAtomicMin(3g)
- imageAtomicOr(3g)
- imageAtomicXor(3g)
- imageLoad(3g)
- imageSamples(3g)
- imageSize(3g)
- imageStore(3g)
- intBitsToFloat,_uintBitsToFloat(3g)
- interpolateAtCentroid(3g)
- interpolateAtOffset(3g)
- interpolateAtSample(3g)
- inverse(3g)
- inversesqrt(3g)
- isinf(3g)
- isnan(3g)
- ldexp(3g)
- length(3g)
- lessThan(3g)
- lessThanEqual(3g)
- log(3g)
- log2(3g)
- matrixCompMult(3g)
- max(3g)
- memoryBarrier(3g)
- memoryBarrierAtomicCounter(3g)
- memoryBarrierBuffer(3g)
- memoryBarrierImage(3g)
- memoryBarrierShared(3g)
- min(3g)
- mix(3g)
- mod(3g)
- modf(3g)
- noise(3g)
- normalize(3g)
- not(3g)
- notEqual(3g)
- outerProduct(3g)
- packDouble2x32(3g)
- packHalf2x16(3g)
- packUnorm(3g)
- pow(3g)
- radians(3g)
- reflect(3g)
- refract(3g)
- removedTypes(3g)
- round(3g)
- roundEven(3g)
- sign(3g)
- sin(3g)
- sinh(3g)
- smoothstep(3g)
- sqrt(3g)
- step(3g)
- tan(3g)
- tanh(3g)
- texelFetch(3g)
- texelFetchOffset(3g)
- texture(3g)
- textureGather(3g)
- textureGatherOffset(3g)
- textureGatherOffsets(3g)
- textureGrad(3g)
- textureGradOffset(3g)
- textureLod(3g)
- textureLodOffset(3g)
- textureOffset(3g)
- textureProj(3g)
- textureProjGrad(3g)
- textureProjGradOffset(3g)
- textureProjLod(3g)
- textureProjLodOffset(3g)
- textureProjOffset(3g)
- textureQueryLevels(3g)
- textureQueryLod(3g)
- textureSamples(3g)
- textureSize(3g)
- transpose(3g)
- trunc(3g)
- uaddCarry(3g)
- umulExtended(3g)
- unpackDouble2x32(3g)
- unpackHalf2x16(3g)
- unpackUnorm2x16,_unpackUnorm4x8,_unpackSnorm4x8(3g)
- usubBorrow(3g)