table of contents
GLGETFRAGDATAINDEX(3G) | [FIXME: manual] | GLGETFRAGDATAINDEX(3G) |
NAME¶
glGetFragDataIndex - query the bindings of color indices to user-defined varying out variablesC SPECIFICATION¶
GLint glGetFragDataIndex(GLuint program, const char * name);
PARAMETERS¶
programThe name of the program containing varying out variable
whose binding to query
name
The name of the user-defined varying out variable whose
index to query
DESCRIPTION¶
glGetFragDataIndex returns the index of the fragment color to which the variable name was bound when the program object program was last linked. If name is not a varying out variable of program, or if an error occurs, -1 will be returned.NOTES¶
glGetFragDataIndex is available only if the GL version is 3.3 or greater.ERRORS¶
GL_INVALID_OPERATION is generated if program is not the name of a program object.VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGetFragDataIndex | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
glCreateProgram(), glBindFragDataLocation(), glBindFragDataLocationIndexed(), glGetFragDataLocation()COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.COPYRIGHT¶
Copyright © 2010-2014 Khronos Group01/03/2018 | [FIXME: source] |