table of contents
GLGENPROGRAMPIPELINE(3G) | [FIXME: manual] | GLGENPROGRAMPIPELINE(3G) |
NAME¶
glGenProgramPipelines - reserve program pipeline object namesC SPECIFICATION¶
void glGenProgramPipelines(GLsizei n, GLuint *pipelines);
PARAMETERS¶
nSpecifies the number of program pipeline object names to
reserve.
pipelines
Specifies an array of into which the reserved names will
be written.
DESCRIPTION¶
glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only, but they acquire program pipeline state only when they are first bound.ASSOCIATED GETS¶
glGet() with argument GL_PROGRAM_PIPELINE_BINDINGglIsProgramPipeline()
VERSION SUPPORT¶
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGenProgramPipelines | - | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO¶
glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseProgramStages(), glUseProgram()COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.COPYRIGHT¶
Copyright © 2010-2014 Khronos Group.01/03/2018 | [FIXME: source] |