NAME¶
glIsSync - determine if a name corresponds to a sync object
C SPECIFICATION¶
GLboolean
glIsSync(GLsync sync);
PARAMETERS¶
sync
Specifies a value that may be the name of a sync
object.
DESCRIPTION¶
glIsSync returns GL_TRUE if sync is currently the name of a
sync object. If sync is not the name of a sync object, or if an error
occurs, glIsSync returns GL_FALSE. Note that zero is not the
name of a sync object.
NOTES¶
glIsSync is available only if the GL version is 3.2 or greater.
VERSION SUPPORT¶
|
OpenGL Version |
Function / Feature Name |
2.0 |
2.1 |
3.0 |
3.1 |
3.2 |
3.3 |
4.0 |
4.1 |
4.2 |
4.3 |
4.4 |
4.5 |
glIsSync |
- |
- |
- |
- |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
glFenceSync(), glWaitSync(), glClientWaitSync(),
glDeleteSync()
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group