NAME¶
unpackDouble2x32 - produce two unsigned integers containing the bit encoding of
a double precision floating point value
DECLARATION¶
uvec2
unpackDouble2x32(double d);
PARAMETERS¶
d
Specifies double precision value to break into a pair of
unsigned integers.
DESCRIPTION¶
unpackDouble2x32 returns a two-component unsigned integer vector
representation of d. The bit-level representation of d is
preserved. The first component of the returned vector contains the 32 least
significant bits of the double; the second component consists the 32 most
significant bits.
VERSION SUPPORT¶
|
OpenGL Shading Language
Version |
Function Name |
1.10 |
1.20 |
1.30 |
1.40 |
1.50 |
3.30 |
4.00 |
4.10 |
4.20 |
4.30 |
4.40 |
4.50 |
unpackDouble2x32 |
- |
- |
- |
- |
- |
- |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
packDouble2x32()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group