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SDL_CreateGPUTransferBuffer(3) SDL3 FUNCTIONS SDL_CreateGPUTransferBuffer(3)

NAME

SDL_CreateGPUTransferBuffer - Creates a transfer buffer to be used when uploading to or downloading from graphics resources.

HEADER FILE

Defined in SDL3/SDL_gpu.h

SYNOPSIS

#include "SDL3/SDL.h"
SDL_GPUTransferBuffer* SDL_CreateGPUTransferBuffer(
    SDL_GPUDevice *device,
    const SDL_GPUTransferBufferCreateInfo *createinfo);

DESCRIPTION

Download buffers can be particularly expensive to create, so it is good practice to reuse them if data will be downloaded regularly.

FUNCTION PARAMETERS

a GPU Context.
a struct describing the state of the transfer buffer to create.

RETURN VALUE

( SDL_GPUTransferBuffer
*) Returns a transfer buffer on success, or NULL on failure; call SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SEE ALSO

(3), SDL_UploadToGPUBuffer(3), (3), SDL_DownloadFromGPUBuffer(3), (3), SDL_UploadToGPUTexture(3), (3), SDL_DownloadFromGPUTexture(3), (3), SDL_ReleaseGPUTransferBuffer(3)

SDL 3.1.6 Simple Directmedia Layer