table of contents
other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_GDKSuspendComplete(3) | SDL3 FUNCTIONS | SDL_GDKSuspendComplete(3) |
NAME¶
SDL_GDKSuspendComplete - Callback from the application to let the suspend continue.
SYNOPSIS¶
#include <SDL3/SDL_main.h>
void SDL_GDKSuspendComplete(void);
DESCRIPTION¶
This function is only needed for Xbox GDK support; all other platforms will do nothing and set an "unsupported" error message.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SDL 3.2.16 | Simple Directmedia Layer |