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SDL_GamepadHasButton(3) SDL3 FUNCTIONS SDL_GamepadHasButton(3)

NAME

SDL_GamepadHasButton - Query whether a gamepad has a given button.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);

DESCRIPTION

This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.

FUNCTION PARAMETERS

a gamepad.
a button enum value (an SDL_GamepadButton value).

RETURN VALUE

Returns true if the gamepad has this button, false otherwise.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GamepadHasAxis(3)

SDL 3.3.0 Simple Directmedia Layer