table of contents
other versions
- trixie 3.2.10+ds-1
 - testing 3.2.26+ds-1
 - unstable 3.2.26+ds-2
 - experimental 3.3.2+git20251103~dc5b136+ds-1
 
| SDL_GamepadHasButton(3) | SDL3 FUNCTIONS | SDL_GamepadHasButton(3) | 
NAME¶
SDL_GamepadHasButton - Query whether a gamepad has a given button.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
DESCRIPTION¶
This merely reports whether the gamepad's mapping defined this button, as that is all the information SDL has about the physical device.
FUNCTION PARAMETERS¶
- gamepad
 - a gamepad.
 - a button enum value (an SDL_GamepadButton value).
 
RETURN VALUE¶
Returns true if the gamepad has this button, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.2.26 | Simple Directmedia Layer |