table of contents
other versions
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_GamepadSensorEnabled(3) | SDL3 FUNCTIONS | SDL_GamepadSensorEnabled(3) |
NAME¶
SDL_GamepadSensorEnabled - Query whether sensor data reporting is enabled for a gamepad.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the sensor is enabled, false otherwise.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.16 | Simple Directmedia Layer |