table of contents
other versions
- trixie 3.2.10+ds-1
- testing 3.2.26+ds-1
- unstable 3.2.26+ds-2
- experimental 3.3.2+git20251103~dc5b136+ds-1
| SDL_SetGamepadSensorEnabled(3) | SDL3 FUNCTIONS | SDL_SetGamepadSensorEnabled(3) |
NAME¶
SDL_SetGamepadSensorEnabled - Set whether data reporting for a gamepad sensor is enabled.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_SetGamepadSensorEnabled(SDL_Gamepad *gamepad, SDL_SensorType type, bool enabled);
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
| SDL 3.3.3 | Simple Directmedia Layer |