table of contents
other versions
- trixie 3.2.10+ds-1
- testing 3.4.14+ds-2
- unstable 3.4.16+ds-1
- experimental 3.5~git20260902~ec6790b+ds-1
| SDL_GamepadHasSensor(3) | SDL3 FUNCTIONS | SDL_GamepadHasSensor(3) |
NAME¶
SDL_GamepadHasSensor - Return whether a gamepad has a particular sensor.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);
DESCRIPTION¶
Sensors are disabled by default and SDL_SetGamepadSensorEnabled() is used to enable them.
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true if the sensor exists, false otherwise.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL_GetGamepadSensorData(3), SDL_GetGamepadSensorDataRate(3), SDL_SetGamepadSensorEnabled(3)
| SDL 3.5.0 | Simple Directmedia Layer |