Scroll to navigation

SDL_GamepadHasSensor(3) SDL3 FUNCTIONS SDL_GamepadHasSensor(3)

NAME

SDL_GamepadHasSensor - Return whether a gamepad has a particular sensor.

SYNOPSIS

#include <SDL3/SDL_gamepad.h>
bool SDL_GamepadHasSensor(SDL_Gamepad *gamepad, SDL_SensorType type);

FUNCTION PARAMETERS

the gamepad to query.
the type of sensor to query.

RETURN VALUE

Returns true if the sensor exists, false otherwise.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.2.0.

SEE ALSO

SDL_GetGamepadSensorData(3), SDL_GetGamepadSensorDataRate(3), SDL_SetGamepadSensorEnabled(3)

SDL 3.3.0 Simple Directmedia Layer