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SDL_GetGamepadSensorData(3) SDL3 FUNCTIONS SDL_GetGamepadSensorData(3)

NAME

SDL_GetGamepadSensorData - Get the current state of a gamepad sensor.

HEADER FILE

Defined in SDL3/SDL_gamepad.h

SYNOPSIS

#include "SDL3/SDL.h"
bool SDL_GetGamepadSensorData(SDL_Gamepad *gamepad, SDL_SensorType type, float *data, int num_values);

DESCRIPTION

The number of values and interpretation of the data is sensor dependent. See SDL_sensor .h for the details for each type of sensor.

FUNCTION PARAMETERS

the gamepad to query.
the type of sensor to query.
a pointer filled with the current sensor state.
the number of values to write to data.

RETURN VALUE

Returns true on success or false on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.1.3.

SDL 3.1.6 Simple Directmedia Layer