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- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.3~git20250806+ds-1
SDL_GetCurrentRenderOutputSize(3) | SDL3 FUNCTIONS | SDL_GetCurrentRenderOutputSize(3) |
NAME¶
SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);
DESCRIPTION¶
If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of SDL_GetRenderOutputSize().
Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by SDL_SetRenderLogicalPresentation().
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |