table of contents
- testing 3.2.10+ds-1
- unstable 3.2.10+ds-1
- experimental 3.2.16+ds-1
SDL_GetCurrentRenderOutputSize(3) | SDL3 FUNCTIONS | SDL_GetCurrentRenderOutputSize(3) |
NAME¶
SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.
HEADER FILE¶
Defined in SDL3/SDL_render.h
SYNOPSIS¶
#include "SDL3/SDL.h"
bool SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);
DESCRIPTION¶
If a rendering target is active, this will return the size of the rendering target in pixels, otherwise return the value of
SDL_GetRenderOutputSize ().
Rendering target or not, the output will be adjusted by the current logical presentation state, dictated by
SDL_SetRenderLogicalPresentation ().
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns true on success or false on failure; call
SDL_GetError () for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.2.10 | Simple Directmedia Layer |