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SDL_GetDefaultTextureScaleMode(3) | SDL3 FUNCTIONS | SDL_GetDefaultTextureScaleMode(3) |
NAME¶
SDL_GetDefaultTextureScaleMode - Get default texture scale mode of the given renderer.
SYNOPSIS¶
#include <SDL3/SDL_render.h>
bool SDL_GetDefaultTextureScaleMode(SDL_Renderer *renderer, SDL_ScaleMode *scale_mode);
FUNCTION PARAMETERS¶
- renderer
- the renderer to get data from.
- scale_mode
- a SDL_ScaleMode filled with current default scale mode. See SDL_SetDefaultTextureScaleMode() for the meaning of the value.
RETURN VALUE¶
Returns true on success or false on failure; call SDL_GetError() for more information.
THREAD SAFETY¶
This function should only be called on the main thread.
AVAILABILITY¶
This function is available since SDL 3.4.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |