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other versions
- trixie 3.2.10+ds-1
- testing 3.2.22+ds-1
- unstable 3.2.24+ds-1
- experimental 3.3~git20251006~f90c179+ds-1
SDL_GetGamepadButton(3) | SDL3 FUNCTIONS | SDL_GetGamepadButton(3) |
NAME¶
SDL_GetGamepadButton - Get the current state of a button on a gamepad.
SYNOPSIS¶
#include <SDL3/SDL_gamepad.h>
bool SDL_GetGamepadButton(SDL_Gamepad *gamepad, SDL_GamepadButton button);
FUNCTION PARAMETERS¶
- gamepad
- a gamepad.
- a button index (one of the SDL_GamepadButton values).
RETURN VALUE¶
Returns true if the button is pressed, false otherwise.
THREAD SAFETY¶
It is safe to call this function from any thread.
AVAILABILITY¶
This function is available since SDL 3.2.0.
SEE ALSO¶
SDL 3.3.0 | Simple Directmedia Layer |